Fragile Feast replaces Minecraft’s hunger system with a simple food-based healing mechanic.
When you are injured, eating food adds health to a recovery reserve. Semi-transparent hearts show how much health is waiting to return, and gradually turn into normal hearts as you recover.
Taking real health damage cancels whatever recovery is still unfinished. Health that has already returned stays, but you will need to eat again to continue healing.
There is no hunger bar, starvation, or automatic health regeneration — including on Peaceful difficulty. Sprinting remains available, and regular healing sources such as potions, Regeneration, golden apples, beacons, and totems continue to work normally.
Most foods added by other mods are supported automatically through their existing food properties.
Attacks fully blocked by a shield do not interrupt recovery. Damage absorbed entirely by golden absorption hearts does not interrupt it either.
Install only the file made for your loader. Do not install the Fabric and NeoForge JAR files together.