Core Features include:
Chi pool with regen, spending, and cost reduction mechanics
Elemental stat trees with skill point allocation (Chi and Damage categories per element)
Universal stat trees: Agility, Durability, and Stealth
Bending level progression via XP gained from ability usage
Elemental proximity buffs (water benders near water, fire benders near fire sources get bonus chi regen)
Player data persistence and sync between client/server
Commands for setting elements, viewing stats, and managing progression
This mod does almost nothing on its own — install at least one elemental bending mod alongside it. Fabric Mod.