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Flying Cullers

Flying Cullers

MOD
Calculates a framerate-based dynamic render distance for entities and tile entities
by AstroTibs
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16,553 downloads
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Updated Oct 14, 2026
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I was getting sick and tired of seeing my FPS drop whenever I was at my base.

Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.

This is a client-side only mod.

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 Inspired by Out Of Sight by Corosus.

Requires: SpongeMixins by TimeConqueror

 It is compatible with Optifine, FastCraft and BetterFPS.

 

Performance demonstration using the Galaxy Odyssey modpack and a very old video card (GTX 650 Ti):

Flying Cullers 1.3
MC 1.7.10
Release 2021-06-26 Get
Flying Cullers 1.1
MC 1.7.10
Release 2021-01-06 Get
Flying Cullers 1.2
MC 1.7.10
Release 2021-01-06 Get
Flying Cullers 1.0
MC 1.7.10
Release 2021-01-04 Get

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