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Fast Travel Waypoints lets players fast-travel to Waystones directly from Xaero’s World Map.
It adds a clean 3-2-1 teleport with particles/sounds and is highly configurable.
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Waystones is a staple in many modpacks - it’s simple, reliable and incredibly useful. The one thing that can get messy over a longer playthrough is the Waystone selection screen. It grows into multiple pages, gets filled with random generated names (especially with structure/worldgen mods), and makes finding the right destination slower than it should be.
With Xaero’s Maps x Waystones mod, your Waystones are already shown as waypoints on Xaero’s World Map, so you can quickly see where everything is - but you still have to go back to the Waystones UI and scroll/search every time you want to teleport.
Fast Travel Waypoints mod improves on that by adding a button to the normal Waystones selection screen, letting you use the world map as your fast-travel menu. Depending on your configuration, you can also just directly open the world map and travel from there.

TIP: If you have waystones that are very far apart and don’t want to scroll around the map, I recommend the Xaero Zoomout mod, which lets you zoom out to view up to 760k blocks wide at once.
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On the Waystones selection screen, you’ll see a new button: Choose via World Map. That button opens Xaero’s World Map, where you can select your destination visually through Waystone waypoints instead.
The result is a familiar fast travel system like in open-world games such as Skyrim or The Legend of Zelda: Breath of the Wild - simple, efficient and map-based.
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All settings are in config/fast_travel_waypoints-common.toml
level_cost (default: 0) - XP levels consumed per fast travel (0 = free).enable_cross_dimensional_travel (default: true) - Allows fast travel to waypoints in other dimensions when using Xaero’s World Map dimension toggle.additional_level_cost_dimensional_travel (default: 0) — Extra XP levels consumed when fast traveling between dimensions. This is added on top of level_cost
Nearby Waystone condition:
require_nearby_waystone_for_use (default: true) - Only allow fast travel if the player is near a waystone.nearby_waystone_use_radius (default: 7, range: 1–64) - How close the player must be to any Waystone (in blocks) when "require_nearby_waystone_for_use = true".disable_countdown_when_near_a_waystone (default: true) - If enabled, removes the 3-second teleport countdown whenever the player is within nearby_waystone_use_radius blocks of any Waystonedisable_countdown_for_teleporting_from_anywhere (default: false) - If enabled, removes the 3-second teleport countdown for map teleports even when the player is not near a Waystone.require_open_sky_player (default: true) - Only allow fast travel if the player has open sky above them (ignores leaves, fluids, and glass-like blocks).require_open_sky_destination (default: false) - Only allow fast travel if the destination area has open sky above it.open_sky_dimension_whitelist (default: Overworld + The End) - Dimensions where the open-sky rules are enforced. (Nether is excluded by default).enable_min_y_check (default: false) - Enable/disable a minimum Y restriction.min_y (default: 60) - Minimum player Y level required to start fast travel (only used if enabled).![]()
Disclaimer: This mod was developed with the help of AI. I’ve tested performance and compatibility (including in large 400+ mod modpacks) to ensure that it works reliably.
Feel free to use it in any modpack.