Measure your farm’s output and estimate whether an upgrade is worth its cost.
FarmLedger is a client-side Fabric mod that tracks item collection, estimates in-game profits, and compares farming sessions. Choose an item, enter your prices, and start collecting.
For example, if ingredients for three potions cost 9,000 total, enter 3,000 as the input cost per potion.
| Key | Action |
|---|---|
| J | Open the dashboard |
| F7 | Pause or resume tracking |
| F8 | Toggle the HUD |
Keys can be changed in Minecraft’s controls menu. You can also open the dashboard with /farmledger.
Ground pickups counts matching items collected from the ground by your player.
Inventory gains counts increases in matching inventory items, including chest withdrawals, trades, and gifts.
FarmLedger measures observed collection. It cannot inspect unopened chests or items stored inside shulker boxes. Dropping or depositing items and collecting them again can count them again. Use consistent collection methods when comparing sessions.
All currency figures are estimates in your server’s fictional currency, based on manually entered prices—not confirmed sales or real-money earnings.
Upgrade comparisons require two matching sessions with at least 60 active seconds each. They use the later session’s unit prices for both runs and exclude changes in fixed hourly overhead.
Install FarmLedger and Fabric API in your client’s mods folder. No server installation is required.
This initial build compiles against Minecraft 26.2 and passed 46 automated checks. Full in-game validation is still pending.
The code and documentation were primarily generated using OpenAI Codex under the creator’s direction. The project logo is AI-generated artwork.
Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.