Far And Wide automates travel and cargo transportation using reusable Routes and Waypoints.
Record a Route by travelling it yourself and placing Waypoints along the way. Assign that Route to a supported Vehicle, activate it, and the Vehicle will retrace the journey automatically -- even after you dismount and travel elsewhere.
Automate movement across frequently travelled paths, send boats between distant shores, establish mounted transport Routes, or build long-distance cargo networks without having to construct enormous networks of rails, pipes, or conveyors.
You can also place Orders for items in remote storage facilities and have them delivered to your building site.
Yes, you read that correctly -- you can even automate your own movement if you like! Useful for relieving the tedium of frequent long trips.
Turn ordinary Waypoints into Cargo Waypoints that load, unload, or exchange items when a Vehicle arrives.
Cargo Waypoints are linked to nearby inventory blocks -- including chests, barrels, hoppers, and furnaces -- to create loading and unloading Stations. Configurable filters let you control exactly which items each Cargo Waypoint accepts and provides.
Supported cargo transports include:
Place Orders for items in your main storage facility without having to make the trip yourself.
Multileg Orders span multiple Routes, allowing you to request items that require different transport types. The first leg might take the items from your warehouse to the docks, where they are picked up by a boat and transported across the sea to another dock, where a chest donkey loads them up and takes them to their final destination.
Vehicles travelling on active Routes can keep nearby chunks loaded, allowing them to continue moving while players are far away.
Server operators can configure both the chunk-loading radius and the maximum number of Vehicles allowed to load chunks simultaneously.
The mod is designed for both single-player and multiplayer, although multiplayer support has not yet been thoroughly tested.