"Save state" is an action to save the current game state to another directory so you can use it whenever you need it.
Because when something goes wrong or something happens that you're not satisfied, you can use the saved state to recover. For example, when you died, you can reload to the latest saved state; when I broke gravels, I get no flint, I can reload to the latest saved state and try again.
Set the keybindings yourself and enjoy!
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