A simple gun mod for Minecraft that sticks to the vanilla style.

Shaped by a favorite: This project was inspired by the Bren mod by sniffiandros – a well‑made “gem” among Fabric gun mods. It’s simple, clean, and really fun, and I’m still surprised it didn’t get more attention. So, I decided to create a similar mod almost from scratch, keeping its core ideas.

Your first taste of firepower. Fast, reliable, deadly in pairs.
Dual wield two revolvers for rapid fire. Low damage per bullet but high total output. Works best at close to medium range. Your entry weapon into gunplay.


One shot, one kill. Make distance your advantage.
Balanced precision weapon. Reliable at aall ranges. No scope but accurate enough for most situations.
Clear rooms. Scatter crowds. Leave nothing standing.
Five pellets per blast. Devastating up close. Massive recoil throws you backward. Reload each shell individually. Not for running and gunning.


Suppressive fire in a compact package.
Small magazine fed automatic. Spray control required. Burns through ammo fast. Good for multiple weak targets. Medium range effectiveness.
Turn any position into a fortress.
Fastest fire rate in the mod. Requires crouching or cover to control spread. Small or Big magazine fed. Melts groups when properly set up. Useless while moving.


Sets everyone on fire. Area denial weapon. Short range. Burns through blaze rods quickly. Perfect for cave clearing.

Stand still to shoot straight. Move and your bullets spread. Sprint and you miss completely. This forces you to pick positions and use cover.
Smooth first person and third person animations for shooting, reloading, and aiming. Other players see your actions clearly.
Heavy armor protects you but ruins your aim. Light armor keeps you accurate but vulnerable. Choose between defense and precision.
Datapack creators can exclude specific armor from weight penalties using the anothergunmod:ignored_weight item tag.
Crouch while holding a gun (except flamethrower and revolver) to block lethal physical damage. Your weapon takes the hit and loses half its durability. This gives you one emergency save per weapon.
Press R to reload. Revolvers, rifles, and shotguns use individual bullets. Automatics and machine guns use magazines. Flamethrower burns blaze rods.
Gunshots echo across long distances. Other players hear your fight from far away. Plan your attacks carefully.

Edit config in-game through the mod list menu or manually at config/anothergunmod.json.
damage - Hit damage
reloadTime - Reload duration in ticks (20 ticks = 1 second)
recoil - Camera kick upward per shot
fireRate - Cooldown between shots in ticks (lower = faster)
pelletCount - Pellets per shot (total damage = damage × pelletCount)
gunsAttractMobs (true/false) Mobs hear gunshots and aggro on shooter within small radius.
magazineReloadTime (ticks) Cooldown when inserting bullets into magazines.
distantSoundRange (blocks) Maximum distance players hear gunshots.
detailedDesc (true/false) Toggle render of owner and kill counter in tooltip
igniteBlocks (true/false) Toggle should flamethrower ignite blocks. Disabled by default
Use commands with NBT tags to create custom weapon variants with modified stats. For example:
/give Dev anothergunmod:revolver[anothergunmod:damage=50] for revolver with 50 damage, simple
Yes, from 1.5.4 you can use commands for better control mod in modpacks
All commands require operator permissions. Designed for event makers and server admins.
/guns give <targets> <gun> [ammo|full|empty]
/guns give @a anothergunmod:rifle full — full mag for everyone
/guns addAmmo <targets> <selector> <amount>
/guns removeAmmo <targets> <selector> <amount>
/guns refill <targets> <selector>
Add, remove, or fully reload ammo. Selector can be hand or all.
/guns setInfinite <targets> <selector> <true|false> — unlimited ammo toggle
/guns freeze <targets> <selector> — block shooting
/guns unfreeze <targets> <selector> — allow shooting
/guns randomize <targets> <selector> — random stats for chaos mode
/guns repair <targets> <selector> — restore durability
Save configured weapons and distribute them instantly.
/guns preset save <name> — save weapon in hand
/guns preset load <name> <targets> — give preset to players
/guns preset list — show all saved presets
/guns preset delete <name> — remove preset
/guns list — show all available weapons
/guns reload — reload config without restart
Porting to newer versions – maybe, but not guaranteed
Porting to older versions – nope, use Bren mod instead
Porting to Fabric – nah
Found a bug or have a suggestion? – drop it in the discussion/Discord