This mod aims to supplement and improve the vanilla animations in third-person gameplay. Some animation examples are shown below.
Activated by holding lanterns

Activated by holding compasses

Activated when throwing projectiles

Activated by using a brush

Activates when taking fire damage

Activates when receiving the levitation effect

Activates when you first receive a diamond

Activates when the player is submerged in water up to their head

Activates when receiving the slow falling effect
