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Selecting armed or unarmed sprinting animations based on the player’s weapon type

Integrating Natural Sprinter jump animations during Cat Leap

Optionally triggering one Natural Sprinter dash action automatically when entering sprint





Supported trigger sources include:
ParCool Cat Leap

ParCool Wall Jump

WOM Spider Techniques wall jump(Requires Weapons of Miracles)

After completing these actions, players can press the jump key in midair to trigger Phantom Ascent. This can only be triggered once.
In the original compatibility environment, players cannot perform aerial attacks after Phantom Ascent.

After ParCool Vault, FastRun can easily be interrupted, causing the movement transition after vaulting to feel unnatural. This issue has been fixed in Epic ParCool: Momentum.



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- Spider Techniques wall jump can be configured to trigger Phantom Ascent.
Now compatible with WOM Aqua Maneuvre + ParCool FastSwim!
Added
-Added a compatibility system for WOM Aqua Maneuvre fast swimming.
-When Aqua Maneuvre is not learned, ParCool's FastSwimAnimator can use WOM Mermaid swimming animations. (Can be enabled/disabled in the config.)
-When Aqua Maneuvre is learned, ParCool's FastSwim system will be replaced by WOM's Aqua Maneuvre system.
-Preserves all original Aqua Maneuvre features, including movement behavior, swimming speed, Water Dash, animation entry, and animation exit logic.
Changes
ParCool's FastRun control mode now determines how Aqua Maneuvre fast swimming is activated:
Auto: Automatically enters fast swimming after entering vanilla swimming.
PressKey: Hold the ParCool FastRun key to enter fast swimming.
Toggle: Use the ParCool FastRun key to toggle fast swimming on or off.
Added the spiderTechniquesWallRunMode config option to determine which system handles wall-running after learning WOM Spider Techniques.
Supports three modes: -DEFAULT: Keeps the default wall-running behavior while applying only necessary direction and compatibility fixes.
-PARCOOL: Uses ParCool's input system to trigger WOM-style Spider Techniques wall-running and wall-sliding. -WOM: Preserves WOM's original Spider Techniques wall-running system and disables conflicting ParCool wall-run/wall-slide inputs.
WOM-related replacement logic only takes effect when WOM is installed, the player has learned Spider Techniques, and the corresponding mode is selected.
If WOM is not installed or Spider Techniques has not been learned, ParCool's original wall-running behavior will remain untouched.
spiderTechniquesWallRunMode=PARCOOL, ParCool wall-run inputs will trigger WOM-style Spider Techniques wall-running.W+R starts wall-running.R without W triggers WOM-style wall-sliding.Shift+R or Shift+WallSlide enters slow wall-sliding mode.spiderTechniquesWallRunMode=WOM, WOM's original Spider Techniques wall-running system remains in control.Ctrl+W to start wall-running.W while wall-running to enter wall-sliding.Shift while wall-sliding to enter slow wall-sliding mode.A or D while wall-running to transition into side wall-running.A = run left along the current wall.D = run right along the current wall.
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After installing this mod, ParCool's built-in Dodge will be disabled by default. However, players who prefer the original behavior can re-enable it through the ParCool settings menu.
This is because Epic Fight already provides dodge skills that fit its combat system better, while keeping ParCool Dodge enabled can easily cause conflicts between movement and combat states.
Actual Behavior
- ParCool Dodge cannot be triggered by default.
- The Dodge key binding will not appear in the key binding list.
- Dodge in the ParCool Alt+P settings screen will appear greyed out and disabled.
Once re-enabled in the ParCool settings, Dodge will function normally again.
Thanks to the Epic Fight development team and the creator of ParCool.
Thanks to Tijōn — he created the very cool Epic Arsenal, which made it possible for me to work on compatibility between EpicParCool and TaCZ.
Thanks to reascer — WOM is a really cool Epic Fight addon mod.
Thanks to all the supporters on Discord who reported bugs and provided suggestions. You helped me notice details that I had missed!