Armor: Reduces player health, consumes the Mending enchantment, self-repairs when the player takes damage.
Weapon: Increases damage and Looting level based on the Corrupt armor the player is wearing, consumes the Mending enchantment, self-repairs when the player takes damage.
Tool: Increases Fortune level based on the Corrupt armor the player is wearing, consumes the Mending enchantment, self-repairs when the player takes damage.
Echo Netherite
Armor:Reduces Warden damage, regenerates health in the Deep Dark, Soulbound.
Weapon: Increases damage to the Warden, increased experience gain, Soulbound.