It is designed to keep servers stable under varying conditions by preventing overload while still allowing as many players as the hardware can handle.
DynPlay checks the CPU usage at a configurable interval and raises or lowers the player limit in real time without requiring a server restart. Server owners can define manual CPU-to-player thresholds in the configuration file or rely on the automatic logarithmic scaling system. Administrators with permission level 3 or higher can always join even when the server is at its dynamic limit.
The mod includes an in-game command system that allows operators to pause the dynamic adjustments, set a fixed player limit, or return to automatic mode. Configuration is handled through the dynplay-server.toml file, where update intervals, thresholds, and admin rules can be customized.