Rebuild the dynasty, one city at a time.
When Solaris fell to fire and blood, only a handful of survivors escaped. In the Forest of Giant Trees, two half-witch sisters founded a village and named it MoonSisters Coven. They swore to find the one who destroyed their world, and to raise a new dynasty from the ashes.
Dynasty City brings that story to life on the server. Players found cities, join them, rise through their ranks and protect their land together.
Colon). Leave it, and they return to exile.chef-de-ville and officier-de-ville groups automatically, following their FTB Teams rank. Staff only decide what those groups grant.| Command | Who | What it does |
|---|---|---|
/city list |
Everyone | Lists all cities, their leader and population |
/city info <city> |
Everyone | Leader, inhabitants, territory, JourneyMap waypoint |
/city nombre <city> |
Everyone | Number of inhabitants |
/city join <city> |
Everyone | Join a city and become a Colonist |
/city leave |
Inhabitants | Leave your city |
/city create <name> |
Founder, Creator | Found a new city and become its leader |
/city delete <city> |
Witch, Creator | Dissolve a city (with confirmation) |
/ville works as an alias for /city. City names may contain spaces and accents.
Dynasty City is server-side only: players don’t need to install anything.
| Node | Default |
|---|---|
dynasty.ville.voir, dynasty.ville.rejoindre |
Everyone |
dynasty.ville.creer |
Nobody, not even operators (give it with a rank) |
dynasty.ville.supprimer |
Nobody, not even operators (give it with a rank) |
dynasty.ville.recharger |
Operators |
Everything else can be changed in config/dynasty_villes/config.json without restarting: name length, group names, an automatic city suffix, the waypoint format and more.
Made with love for Dynasty Craft, a story-driven RPG server.