Mineuniverse
Mods
dRandomSpawn

dRandomSpawn

MOD
Get random spawns, unique for every player. Lava excluded.
by dragg
Download Claim this project
Add a badge to your pageLink to dRandomSpawn from a README, website or forum post.
Preview: Badge

Badges update automatically and link to the mod page on MineUniverse.

3,450 downloads
0 likes
0 followers
Updated Oct 14, 2026
0 hypes
Follow0
Biomes Map and Information Player Transport Server Utility Utility & QoL
Advertisement Remove ads with Premium →

dRandomSpawn

Get random spawns, unique for every player. Lava excluded.

Features

  • New players start at a safe random location instead of piling up at world spawn.
  • Bedless respawns can reuse the same saved spawn or roll a fresh one each time.
  • Beds, respawn anchors, and /spawnpoint can be respected or ignored.
  • You can block unwanted biomes and dangerous blocks from random spawns.
  • Included commands let you view, reroll, or set saved spawns.

Commands

  • /drandomspawn get_spawn [player]: Shows a saved spawn point. Specifying a player requires OP.
  • /drandomspawn random_teleport [player]: Sends you or another player to a new random spawn. Requires OP.
  • /drandomspawn set_spawn [player] [x] [y] [z]: Sets a player's saved spawn manually. Requires OP.

Configuration

Notable config options in dRandomSpawn.toml:

  • useSpectatorLock: Briefly locks the player and hides loading while a random spawn is being found.
  • ignoreRespawnPoint: Ignores beds, respawn anchors, and /spawnpoint, so the mod handles every respawn.
  • alwaysRandomSpawn: Gives a fresh random spawn on each mod-handled respawn instead of reusing the saved one.
  • biomeBlacklist: Lists biomes that should never be used for random spawns.
  • blockBlacklist: Lists blocks that players should never spawn on.

Respawn behavior combinations:

  • ignoreRespawnPoint = false, alwaysRandomSpawn = false: Beds and anchors work normally. Otherwise, players return to their saved random spawn.
  • ignoreRespawnPoint = false, alwaysRandomSpawn = true: Beds and anchors work normally. Otherwise, players get a fresh random spawn each time.
  • ignoreRespawnPoint = true, alwaysRandomSpawn = false: Beds and anchors are ignored. Players return to their saved random spawn.
  • ignoreRespawnPoint = true, alwaysRandomSpawn = true: Beds and anchors are ignored. Players get a fresh random spawn on every respawn.

Credits

This project is a heavily revamped fork of the original RandomSpawn project by rinko1231, released under MIT; the original license is available under LICENSE.original.md.

Feature requests

Just comment or DM me or leave me something on GitHub issues, I'll probably do it.

drandomspawn-1.4.0+1.20.1.jar
MC Client, 1.20.1, Forge, NeoForge, Server
Release 2026-03-25 Get
drandomspawn-1.3.0+1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-07-10 Get
drandomspawn-1.0.0+1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-07-09 Get
drandomspawn-1.1.0+1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-07-09 Get
drandomspawn-1.2.0+1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-07-09 Get

More from dragg

Advertisement Remove ads with Premium →

You Might Also Like