Badges update automatically and link to the mod page on MineUniverse.
Learning a skill or a ki attack should feel like something you earn, not something you buy. This addon replaces Dragon Mine Z's instant Training Point purchases with a free, usage-based rank system — start weak, grow strong through actually playing, reach the exact same full power the game always had waiting for you.
DMZ Skill Progression covers a huge slice of Dragon Mine Z's own skill and ki attack roster — every one of them free to learn from the same masters as always, starting at rank 0 and climbing to DragonMineZ's own real max level through flying, sprinting, casting, fighting, and training. Kaioken, Fusion, and every signature ki attack (plus your own custom creations) all get the same treatment, alongside a brand-new long-range player radar for Ki Sense and a whole second way to discover new skills just from fighting.
Every covered skill and ki attack starts at rank 0 the instant a master teaches it to you — no Training Point cost, ever. From rank 0 you climb through real ranks by actually using the skill, reaching DragonMineZ's own true full strength by the top rank. Every number above rank 0 is DragonMineZ's own real, unmodified level — this mod never touches what a skill actually does, only how you get there.
Progress shows as a real bar in the Skills menu, XP gains and rank-ups pop up as toasts, and per-rank descriptions explain exactly what changed at every step.
Every real signature ki attack — Kamehameha, Final Flash, Galick Gun, Spirit Bomb, and every other one a master teaches — follows the same free rank 0-10 curve, training on real casts and landed hits instead of Dragon Mine Z's old technique-experience system. Dragon Mine Z's own "New Skill" custom technique creator is covered too, complete with a secret secondary effect that only reveals itself once you've fully mastered your own creation.
Ki Sense gains a whole new ability once it reaches rank 1 — hold the sense key to open a wheel and turn on Radar mode, pointing an arrow toward another player anywhere on the map. Passive sensing runs in the background automatically too, warning you the moment someone dramatically stronger is nearby, and (with Dragon Mine Z Plus installed) extending clear across the universe.
Train Kaioken from nothing, using Dragon Mine Z's own real charge gauge — every completed training cycle at rank 0 teaches you a little more, until you unlock a real x2 transformation. From there, staying transformed and fighting while transformed carries you all the way to x20.
Learn Fusion Dance and Potara Earrings from Goku for nothing, training through combat and through time spent actually fused with a friend. With Dragon Mine Z Plus installed, both Fusion and Instant Transmission move to a second Goku waiting on Yardrat.
A second path to new skills that needs no master at all — killing enemies has a small chance to hand you a mystery slot, revealing a random skill you haven't learned yet the moment you open it.
I highly recommend getting the Dragon Mine Z: Wiki mod as their is an entry on how this mod works.
Everything above works automatically from the moment a master teaches you a covered skill — no setup required.
AI was used in this post and for Coding purposes only