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Domum Ornamentum on Fabric. One block shape, any material: doors, trapdoors, fences, gates, slabs, stairs and walls that take on the texture of whatever you feed them, plus timber frames, shingles, bricks, paper walls, pillars, posts, floating carpets, framed lights, fancy doors and barrels — cut to order at the Architect's Cutter, now running on Minecraft 26.2 with the Fabric loader.
This is a community port of LDTTeam's decoration mod. It is a port, not a fork with new features — every block, texture and recipe is the upstream authors' work; what happened here is the move from NeoForge to Fabric.
| Minecraft | 26.2 |
| Loader | Fabric 0.19.3 or newer |
| Fabric API | 0.154.2+26.2 (required) |
| Java | 25 (a hard requirement of Minecraft 26.2 itself) |
| Mod version | 1.0.0 (domum_ornamentum-26.2-1.0.0.jar) |
| Mod id | domum_ornamentum |
| Mod dependencies | None beyond Fabric API |
| Sides | Client and server |
| License | GPL-3.0-only |
This is an unofficial, community-made Fabric port. Domum Ornamentum itself is the work of OrionOnline, Raycoms and contributors, published under the LDTTeam (Let's Dev Together) umbrella — the team behind MineColonies, Structurize and BlockUI; this port is not affiliated with, endorsed by, or supported by them.
Base: upstream's own port/26.1 branch, which had already carried the mod from Minecraft 1.21.1 to 26.1 on NeoForge with Java 25. That left one axis to cross — NeoForge → Fabric — plus the 26.1 → 26.2 delta.
Domum Ornamentum ("ornamental home") adds materially textured blocks. Instead of registering hundreds of separate blocks, it registers one shape that wears the look of the material you put into it: a fence becomes a fence of any wood, any stone, or any supported modded material.
Three creative tabs hold everything the mod adds: Domum Ornamentum (DO), DO - Decorative Blocks and DO - Floating Carpets.
Domum Ornamentum is a standalone content mod. It declares no mod dependencies beyond the loader and Fabric API, and it works perfectly well on its own as a pure decoration mod — you do not need MineColonies, Structurize or BlockUI to use it.
mods/:
fabric-api-0.154.2+26.2.jardomum_ornamentum-26.2-1.0.0.jarServers: the same steps. The mod is needed on both sides — the client for the block models, the server for the block entities and recipes.
The Fabric port of MineColonies ships as a single jar that carries blockui, domum_ornamentum and structurize inside it (Fabric's Jar-in-Jar, in META-INF/jars/). That means:
Do not install both. A jar sitting in mods/ shadows a nested one regardless of version, silently: Fabric Loader 0.19.3 sorts mod candidates by isRoot() first, so the loose file always wins, and nothing about the substitution appears in the log. The result is a crash whose stack trace points at source lines that do not exist in the loaded code.
Check your startup log or mod list: with the MineColonies jar installed, domum_ornamentum must appear indented under minecolonies. If it sits at the top level, there is a stray jar in mods/ — remove one of them.
Some NeoForge-only hooks have no equivalent in Fabric or in vanilla 26.2. Where that happened the original code was kept in place, commented and logged rather than deleted — so each item below is a known, documented gap rather than a mystery.
getExplosionResistance, so blocks use their own base strength instead of the inserted material's.getSoundType.BlockColor/ItemColor are gone from vanilla, so items render with the base model; placed blocks tint correctly.withTabsBefore no longer exists.Each of these maps to a TODO(port-26.2) marker in the source and to a row in the repository's PORT-GAPS.md with a concrete repair plan.
Does Domum Ornamentum work on Fabric? Officially, no — upstream ships for NeoForge only. This is a community Fabric port of it for Minecraft 26.2.
Do I need MineColonies or Structurize to use it? No. Domum Ornamentum has no mod dependencies beyond Fabric API and stands on its own as a decoration mod.
I already installed the MineColonies Fabric port. Do I need this too? No — that jar already contains a Fabric build of Domum Ornamentum inside it. Installing this one alongside it will shadow the bundled copy; see the installation warning above.
Will other mods' woods and stones show up in the Architect's Cutter? If they add their blocks to the usual vanilla block tags, yes — materials are read from tags, automatically.
Does it work on a dedicated server? Yes, and the mod is required on both sides.
Can I use my old world? A world from a NeoForge 1.21.1 build is not directly portable — Minecraft 26.2 changes the save format itself. Note also that Domum Ornamentum items saved in ≤1.20 worlds load without their texture; see the limitations above.
Where do I report bugs? This project's issue tracker on GitHub. Include your Minecraft / Fabric Loader / Fabric API versions, the full logs/latest.log or crash report, your other mods, and the steps to reproduce. If the same bug happens on the official NeoForge build, report it upstream instead.
Domum Ornamentum is the work of OrionOnline (owner), Raycoms and contributors, published under the LDTTeam (Let's Dev Together) umbrella. Every block, texture, recipe and line of game logic originates with them. Get the official build from CurseForge.
| Component | Upstream | This port's source |
|---|---|---|
| Domum Ornamentum | ldtteam/Domum-Ornamentum | unknown-wq/Domum-Ornamentum |
| BlockUI | ldtteam/BlockUI | unknown-wq/BlockUI |
| Structurize | ldtteam/Structurize | unknown-wq/Structurize |
| MineColonies | ldtteam/minecolonies | unknown-wq/minecolonies |
Licensed under GPL-3.0-only, the same license as the upstream project, and distributed under its terms. Complete corresponding source for each released jar is at the links in the table.