The advanced spawner and encounter-building tools for DMZ Ragnarok.
This is an optional module for DMZ Ragnarok. It requires the DMZ Ragnarok core (and DragonMine Z under it), and it will not load on its own.
The star of this module is the advanced spawner: a configurable block for building fights, farms and set-piece rooms by hand.
A spawner block you configure entirely from a menu on the block itself.
Use it for grinding spots, arenas, ambushes or hand-built dungeon rooms.
Fully instanced dungeon floors are not part of this public module. This module gives you the spawner and the encounter-building tools above, which is what most servers and worlds want for custom fights.
DMZ Ragnarok ships two ways from one build. Pick one, never both.
dmz_ragnarok-1.5.0.jar from the DMZ Ragnarok core page already contains this module. If you use it, do not add this jar.Rules:
-Ddmzr.allowContentRemoval=true.Everything here works in singleplayer, on LAN and on any server.
| Dependency | Required |
|---|---|
| DMZ Ragnarok core | Yes |
| DragonMine Z 2.1.1b or newer (tested on 2.1.3) | Yes |
| Minecraft 1.20.1, Forge 47.4.20+, Java 17 | Yes |
| WorldEdit | Optional, recommended for selecting bounds |
Required on both the client and the server.
The official Discord is where support, updates and bug reports happen: discord.gg/K7vFwWkKrF
Licence: GNU GPL v3.0, the same licence DragonMine Z uses. You may modify and share it under the GPL, with credit to DMZ Ragnarok and Ragnarok Studios LLC. All original code and assets are the property of Ragnarok Studios LLC. Source code: github.com/Shurui54/DMZ-Ragnarok.