
☣ The world is no longer clean. ☣
A bite from a wolf with red eyes. A villager who won't stop coughing. A dark puddle left behind by someone who was sick. In Diseases: A Crude World (in-game: Contagion: Biohazard Survival) every one of them can kill you — slowly, in stages, and you won't always know it's coming.
12 diseases · 29 symptoms · infected creatures · outbreaks · vaccines · hazmat suits · a full medical system


Each disease has its own carriers, its own way of spreading, its own stages and timings, and its own list of treatments that work — or don't — depending on how far it has gone. Rabies is almost always fatal once symptoms appear. Tuberculosis can lie dormant and come back. Ebola leaves contaminated fluids wherever the patient goes. Cholera hides in the river you drink from.


Symptoms are not potion effects. Each one combines its own penalties (movement, mining, healing, hunger, swallowing), behaviour (coughing fits that spread the disease, vomiting that empties your food bar, stumbling, panic in water) plus private screen effects and sounds — all scaled by the intensity of the current stage.

Rabid wolves and foxes with glowing red eyes and mangy fur, plague-carrying rabbits and silverfish, bats from jungles and deep caves, sick cows, chickens and fish, and villagers coughing in the middle of town. Outbreaks can turn a whole area into a hot zone for a while.


Press H (or the ☣ tab above your inventory) to open your Medical Record: current stage, timeline, active symptoms, treatment options, vaccinations, immunities and active outbreaks. A compact status HUD keeps you informed while you play.



Surgical Mask (-60% airborne infection, and it protects others when you are the one coughing) and a full Hazmat set — hood, suit, trousers and boots — each blocking specific routes: air, fluids, bites and contact. Keep a Disinfectant Spray close to anyone with a haemorrhagic fever.



Every new player receives the Biohazard Field Manual: a real book with a cover, a clickable index and a chapter for every disease — danger level, carriers, stages and timings, symptoms by stage and treatments. It is generated from the mod's data, so it is always accurate, even with your own tweaks.


☣ All diseases in this mod are fictionalised versions made for gameplay. Nothing here is medical information. ☣