Hello! I'm French, sorry if my English isn't perfect. Hope you enjoy the mod!
Deep's Enchantments+ turns the vanilla enchanting system into a treasure chest of options || adding ~395 unique enchantments and curses you can get through the enchanting table, dungeon loot, librarian villagers and the anvil, exactly like the base game. No custom blocks, no new dimension, no luck system. It's still Minecraft || just with way more toys.
🔥 This is just the beginning. I'm working on this mod alone, day and night. Every enchantment, every color, every description. I really hope you enjoy it. If you have ideas, reach out.
A standalone enchantment expansion for Minecraft Forge 1.20.1. It releases a huge library of custom enchantments into the native vanilla systems, so they feel like they always belonged.
The goal is simple: give you more ways to prepare for the endgame. Unique damage, elemental effects, mobility, farming power, fishing, tridents, elytra, curses with real risks || and a colored aura so every enchanted item is instantly readable.
Every enchantment works on vanilla items AND items from other mods. Drop it in your mods folder and go.
In vanilla, every enchanted item has the same purple glint. Deep's Enchantments+ replaces that with a dynamic aura that changes color based on the enchantments on the item || so you can read its power at a glance.
The aura color comes from the STRONGEST enchantment on the item → each enchantment has a theme color → the strongest one wins → equal strength = colors blend (hybrid gradient).
Every enchantment belongs to a family with its own signature color, and a strength gradient || a weak version is near-white, a strong version is dark & saturated:
| Family | Color | Family | Color | |
|---|---|---|---|---|
| 🔥 Fire / Lava / Meteor | 🟠 orange-red | 💧 Water / Ocean / Ice | 🔵 blue | |
| 🌱 Nature / Vein / Harvest | 🟢 green | ☠️ Poison / Venom | 🟢 dark green | |
| 🌙 Speed / Night vision | 🟣 dark violet | 🌑 Shadows / Phantoms | ⚫ near-black violet | |
| 🐉 Dragon / Ender / Teleport | 🩷 light violet | 💪 Strength / Power | 🟠 orange | |
| 💨 Wind / Air (movement) | ⚪ gray | ⚔️ Damage / Sharpness | 🌫️ gray | |
| 🌬️ Pure Air / Breath | 🩵 pale blue | 📿 Curses | 🔴 red |
💡 Bas-level = pale, strong = vivid. A
Supreme Sharpnessglows dark gray while a basic sharpness stays near-white || you can feel the power difference before you even read the tooltip.
Vanilla & other mods' enchantments are NOT recolored. We only touch ours.
Every item family has its own pool. Some are useful, some are weird, some will get you killed. Half the fun is discovering them.
💡 TIP: Hold SHIFT on any enchanted item to read the effect of every enchantment (English & French).
Every power has a price. Some curses are hilarious, some are genuinely dangerous:
🔴 Curses always glow RED || so you know what you're about to regret.
I'm not going to spoil them all. A handful of enchantments are rare, signature and unlisted || including the ones on the best swords and boots. Trust me, some of them are worth the wait. Break a few blocks, check your enchanting table, hold SHIFT, and find them yourself.
| Source | ✔️ |
|---|---|
| Enchanting table | ✔️ |
| Dungeon / temple / bastion loot | ✔️ |
| Librarian villagers (books) | ✔️ |
| Anvil & books | ✔️ |
| Other mods' items | ✔️ |
.jar in your mods folderRequirements: Minecraft 1.20.1, Forge 47.x, 4GB+ RAM (6GB recommended).
Languages: 🇬🇧 English and 🇫🇷 French.
Compatibility: works with most Forge 1.20.1 mods.
I'm working on this mod alone, day and night. Every enchantment, every color, every description, every balance tweak. I really hope you enjoy it.
Suggestions? Ideas? Want to share your best or worst enchantment roll? I'm listening.

[Deep's Lucky Block Cuseforge]https://www.curseforge.com/minecraft/mc-mods/deeps-lucky-block)
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Mod by Deep. All Rights Reserved.