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Adds T1 and T2 Pip radios (five colours) alongside stock Dead Air radios — it never replaces them.
Dead Air is optional. Without it you still get the Pip shell, wrist equip, placeable decor, and the on-model CRT (STAT mini character). With Dead Air installed, the RADIO tab becomes full tuning / Link, and the CRT can show live radio HUD while music plays.
F also swaps to off-hand).| Path | Detail |
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Call Airdrop catalog (with RadioTowers + Dead Air)
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Light Green T1 — 5 points (same cost as T1.Radio)
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Craft
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Light Green T1: leather + redstone + Static Note
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Tower structure crates
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Guaranteed Light Green T1 (with RadioTowers)
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Recolour
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Any Pip + matching dye
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T2 Link
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Same shaped craft as Dead Air T2.Radio, using that colour’s Pip T1 + Dimensional Relay
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T1 (Light Green):
L = leather, R = redstone, N = Static Note (Dead Air)
T2 (any colour): same layout as Dead Air T2.Radio, with W = that colour’s Pip T1.
| Colour | Dye |
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Light Green
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Lime
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Dark Green
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Green
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Grey
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Gray
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Dark Blue
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Blue
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Dark Brown
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Brown
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Hold a Pip and press N (default Dead Air tune key) or right-click to open the PipBoyScreen. Raise animation brings the wrist unit toward the camera.
With Dead Air: use the RADIO tab like a stock walkie — dial, stations, Ping Location; on T2, Link/Unlink a Signal-Upgraded tower.
Required: GeckoLib 4.x, ExtraSpecialCore (ESC)
Optional: Dead Air 2.1.0+ (RADIO tab, Link, live radio HUD, crafting/airdrop paths that use Static Notes / Relays)
Optional with Dead Air: Apocalypse Structures: Radio Towers and Airdrops (RadioTowers) for panel/airdrop acquisition
Stock Dead Air T1/T2 radios keep working as usual. This mod is an alternate radio skin + Pip shell, not a replacement for Dead Air or RadioTowers.