Turns radio towers into broadcast nodes. Each tower can broadcast a different station. Examples include Bedrock Radio, Creatopia Radio, Jukebox FM, Remix Radio, optional internet streams, and dynamic stations from other mods when autoDiscoverModMusic is on.
Put .ogg files in config/dead_air/custom stations/<Station Name>/ (one subfolder per station; restart).
Extra tracks for built-in stations: set customMusicPath to a folder with assets/dead_air/sounds/music/custom/*.ogg.
Dead Air finds Radio Panel blocks from Apocalypse Structures and treats them as broadcast towers.
Emergency Broadcast (88.5 MHz) can come from any powered tower.
Signal is shown as 0–5 bars (distance, line-of-sight, weather). Bars use 75-block steps: 5/5 within 75 blocks, 4/5 at 150, 3/5 at 225, 2/5 at 300, 1/5 at 375, none beyond that.
Discovery: with the walkie on, being in range of a tower unlocks its station; unlocked stations stay available.
Tower types: Standard towers work immediately. Fenced and Overrun need one Radio Panel right-click to activate; that state saves.
Audio: music plays when the walkie is on you (hand, hotbar, or inventory—configurable). Volume follows signal. Weak signal or bad tuning adds static.
Hold any walkie-talkie and press N (default) or right-click to open the tuning screen.
The screen has a retro dial (88.0–108.0 MHz). Tune with the slider or by picking a station. Ping Location sends your name and coordinates to chat.
Further options: dead_air-common.toml and the in-game config (ranges, volume, overlay, radioAlwaysOn, etc.).
/dead_air spawntower <type> [x] [y] [z] — spawns a tower at your position or the given coords. Types: standard, fenced, overrun. Spawned towers are active immediately.
Dead Air does not replace RadioTowers or your walkie—it adds broadcasts, stations, signal, and music on top.