A vertically scalable Minecraft world, rebuilt one cube at a time.
Cubic Reworked is an original cubic-world engine for Minecraft 26.2 on NeoForge. It replaces fixed-height world ownership with independently addressable 16x16x16 cubes for storage, loading, simulation, networking, collision, and rendering.
Cubic Reworked uses each dimension's configured vanilla generator and imports completed terrain sections into cube storage. This preserves normal world generation within the dimension's native vertical range. Cubes above and below that range contain biome-filled air, ready for building and simulation.
Terrain generation across the entire expanded vertical range is not included in 1.0.0.
Back up valuable saves before opening them with Cubic Reworked. Cubic edits are stored separately under each dimension's cubicreworked/ directory and are unavailable if the mod is removed.
The mod changes packed block positions to a 21/22/21 X/Y/Z split. This enables the expanded Y range and limits packed horizontal coordinates to approximately +/-1.05 million blocks. Mods that assume vanilla build height or coordinate packing may be incompatible.
Current limitations:
When reporting a problem, include the Cubic Reworked, Minecraft, and NeoForge versions, reproduction steps, and relevant logs.
Created by MatNX. Cubic Reworked is an independent implementation inspired by ideas explored by the Cubic Chunks projects. It is not affiliated with Mojang Studios, Microsoft, or the Cubic Chunks team.