Phase 1 is complete: all of its content is in and working.
Phase 2 has begun: new content is being added again, on top of the finished first phase.
An update can change or remove items and blocks from an older version — this is expected.
Crystal Craft is a Minecraft armor, tools, and weapons mod built around nine crystal families, and it is one continuous progression line:
It is just as much a utility mod — a portable black hole, a camera, and furnaces faster than vanilla.
Two builds of the same mod, one per Minecraft version. Everything described here is in both of them; only the loader differs.
| Minecraft 1.20.1 build | Minecraft 1.21.1 build | |
|---|---|---|
| Loader | Forge 47.4.23 (47 or newer) | NeoForge 21.1.251 (21.1 or newer) |
| Java | 17 | 21 |
| Dependencies | None | None |
| JEI | Optional — install it to see the custom recipe pages. The mod works fine without it. | Same |
Install on both client and server. Phase 1's content is complete, and phase 2 is under way — new content is being added again, and an update can still change or remove things from an older version.
Crystal Cluster mine Crystal
Crystal anvil crush 9 x Powder
9 x Powder craft Crystal
For more speed: build an Energy Furnace and fuel it with Energy Aggregate Crystals.
Crystals and the world. Nine families — Pearl, Ruby, Gold, Silver, Wind, Prism, Ember, Void and Onyx — each with its own world generation, its own crystal, powder, block, cluster and lantern, and four grades that recipes match exactly.
Blocks and building. Crystal blocks and clusters, the nine crystal buds, the crystal exchange with its five tiers, and the mod's three enchantments.
Equipment. Two full armour sets, plus boots, leggings, tools, a splitting bow and trident, a memory staff and a crystal lens.
Machines and items. Energy and overcharged furnaces, the lightning attractors and lightning capsule, the stone cutting board, the space bomb, the portable black hole, a camera with photo paper and a photo album, a photo buyer that pays for pictures of what it asks for, pearl candy, a resistance potion and onyx smithing materials.
Auras. Nine aura lanterns: healing, haste, crops, explosions, item pulls, random buffs, weakening, teleport blocking and keep-inventory on death.
New in 1.1.2 - the trials and the treasures. The Realm Crystal's road is finished. Fit a Realm Crystal into a Summoning Beacon and the beacon waits, then answers by handing down a trial: one of nine, drawn at random, one per crystal family. Each trial asks for three things - two of them work in the world, and the last is always a photograph - and a trial is carried in the off hand, with its progress written on the item itself so that dropping it or handing it on loses nothing. Hand a finished trial back to the beacon and it brings down that family's treasure: Forgiveness, Blood Claw, Sun God's Radiance, Frostbite, Typhoon, Plasma Ball, True Flame, the Exotic Analyzer and the Sculk Horn. light an advancement of their own.
A trial is not the family you wanted? One trial and four treasure crystals of that trial's own family, laid out in a cross on a crafting table, make a new Realm Crystal - another draw. It does not matter how far along the trial is, and once every trial is done it is the only way left to get another one.
New in 1.1.0 - new arms, a blind box, and the projections take shape. Two weapons the mod had been missing arrived: the invisible blade, a sword whose blade is not drawn and whose hits may land half again as hard, or - on a well-aimed swing - twice as hard again or not at all, and the polishing abrasive, a block of grit and bone held in the off hand that quietly takes half of whatever wear your main hand was going to suffer. The small blind box opens for one prize out of thirteen, weighted so that most boxes are solid material and one in a hundred is something worth telling people about; the odds are on the tooltip for anyone who holds shift. The exotic analyser and the soul shade put out projections that were reworked throughout: each carries its own sword and its own damage, they no longer hurt the person who called them, and the analyser's wears the wither's own energy swirl and turns like a player using a riptide. Sneak and right-click calls the pair back early.
Changed and fixed in 1.1.0. The resonance core now stacks to one. Existing stacks of more than one collapse down to a single core when a world made before this version is loaded, and the rest are lost - it is a one-time cost on that world and cannot be avoided, because a stack of one and a stack of sixteen cannot both be right. A permanent-buff hole is closed, reported by a player rather than found here: a pearl candy eaten while carrying the radiant heart left its regeneration behind for good once the heart was put away. A round of balance adjustments changed a number of recipes; the details are for players to find in JEI.
New in 1.0.9 - progression, crystal uses, generation and balance. The advancement line was finished: getting a crystal of any grade, wearing a set, and finding any of the six treasure-grade items now have entries of their own, and those six are the mod's challenges. The mod also grew three more treasure-grade items - the ancient cross amulet, the resonance core and Drift - plus the red sheep drink and a custom photo buyer an operator can stock with their own trades. Crystal uses grew with them: the summoning beacon's ritual, the overcharged furnace, lightning struck on a dropped ruby and the photo buyer's bounties all take or give specific grades. World generation was reworked, so each of the nine families grows its own crystal geode underground instead of only loose clusters. On top of that: a batch of balance changes, and fixes to the photo buyer's listing and payment, the energy furnace, and the onyx leggings.
New in 1.0.8. Balance, equipment and item changes throughout: numbers were tuned and a few things were reworked. The details are for players to find. There is also one easter egg item hidden in the mod, with a few secrets behind it.
New in 1.0.7. The prism trident was rebuilt as a summoning weapon: right-clicking spends durability and looses three blue-white phantom tridents, and the weapon stays in your hand. Every piece of gear is now repaired in an anvil with the crystal its own recipe is made from, the mod's three enchantments can be obtained at an enchanting table, and the detection lens takes Crystal Seer to widen its search. Fixed: the photo buyer can finally be mined, the camera no longer shoots through walls, and the lens no longer stutters while its effect runs.
New in 1.0.6. The photo buyer pays for photographs: it asks for three subjects a day, drawn from creatures and the mod's own crystals, and buys any photograph showing them - for powder, crystals, treasure crystals, diamonds, bottles o' enchanting or a Morton's Fork material. The camera took on a scroll-wheel zoom, and a viewfinder that marks exactly the square a photograph keeps. The photo album and the Realm Crystal's light arrived in 1.0.5; the beacon and its nine charges in 1.0.4.
The Custom Photo Buyer is the photo buyer with a pool an operator writes. It looks and works like the
ordinary one - three cards a day, one trade per card, a completed trade replaces that card the next time
the pool can fill it - but what it asks for comes from /customphotopool instead of the built-in list. The
pool belongs to the save, not to the machine, so every custom buyer in a world reads the same list.
/customphotopool set <index> <entity> <reward item> <count> [name] [description]
/customphotopool remove <index>
/customphotopool list
/customphotopool clear confirm
Requires permission level 2 (an operator). What the arguments are:
list shows what is taken.minecraft:creeper. Any registered entity works, including
creatures from other mods. A typo is refused on the spot rather than quietly never matching.Examples:
/give @s minecraft:nether_star
/customphotopool set 1 minecraft:wither minecraft:nether_star 3 "A Wither's Head" "Beat that one and you have earned it"
That one wants a photograph of a wither and pays three nether stars for it, with a name and a line of description of the operator's own.
/customphotopool set 2 minecraft:axolotl minecraft:tropical_fish 8 "Axolotl" "Just bring it a fish"
The second one needs no name of its own: run it and the card shows the game's own name for an axolotl, whatever language the game is in, with "Just bring it a fish" underneath.
Copyright (c) 2026 Cargod6. All Rights Reserved.
Please contact the author first to redistribute the mod or sell a pack.
Author: Cargod6
Built on Minecraft Forge and NeoForge. Minecraft is a trademark of Mojang Studios; this mod is an independent work and is neither affiliated with nor endorsed by Mojang Studios, the Minecraft Forge team or the NeoForge team.
第 1 阶段内容已开发完毕,全部内容都已就位并可用。 第 2 阶段已经开始:在第一阶段的基础上重新开始添加新内容。 更新可能移除或改动旧版本的物品与方块,这属于正常情况。
「晶体工艺」是一个围绕九种水晶展开的 Minecraft 装备模组,整条路线一环扣一环:
它同时是个实用模组 —— 一个便携黑洞、一台照相机,以及比原版更快的熔炉。
同一个模组的两个版本,各对应一个 Minecraft 版本。这份说明里写的内容两版都有,区别只在载入器。
| 项目 | Minecraft 1.20.1 版 | Minecraft 1.21.1 版 |
|---|---|---|
| 载入器 | Forge 47.4.23(47 及以上均可) | NeoForge 21.1.251(21.1 及以上均可) |
| Java | 17 | 21 |
| 前置模组 | 无 | 无 |
| JEI | 可选 —— 装了会显示自定义配方页;不装也能正常游玩 | 同左 |
客户端与服务端都需要安装。 第 1 阶段的内容已经齐备,第 2 阶段正在进行——重新开始添加新内容, 更新时仍可能改动或移除旧版本的东西。
水晶簇 采集 水晶
水晶 铁砧砸碎 9 个粉末
9 个粉末 合成 水晶
想要更快:搭一座能量熔炉,用能量聚合水晶当燃料。
世界与水晶。 九种水晶家族:珀尔、鲁比、耶络、西维尔、温蒂、普瑞斯、恩伯、末伊德、奥尼克斯, 各自生成在海洋海底、繁茂洞穴、沙漠与雪原洞穴、风袭丘陵、冰刺之地、绯红森林、末地外岛与深暗之地。 每种水晶都有一整套水晶 / 粉末 / 晶块 / 晶簇 / 灯笼,并带有普通、精良、无垢、环世珍宝四个 等级;等级存在物品上,配方精确匹配等级,高等级装备也需要高等级水晶。
方块与建筑。 水晶块与晶簇,九种水晶芽(种在石头上会慢慢长成水晶簇),以及寻晶易所 —— 一个可放置的交易站,按交易次数解锁五个层级,专家层级出售模组自有的三个附魔。
装备。 两套完整护甲,外加靴子、护腿、工具、可分裂的弓与三叉戟、记忆权杖与晶体检测透镜。
机器与道具。 能量熔炉与过载能量熔炉、引雷针与消音引雷针、闪电胶囊、削石板、空间炸弹、 便携黑洞、配有相纸与相册的照相机、按目标收购照片的照片收购机、珀尔糖、抗性提升药水与 奥尼克斯锻造材料。
光环。 九种水晶灯笼:治疗非敌对生物、急迫与迅捷、催熟作物、抑制爆炸、吸引掉落物、随机增益、 削弱敌对生物、封锁瞬移与死亡不掉落。
1.1.2 新增:试炼与宝物。 界晶的路走完了。把界晶放进唤闪信标,信标会等待,然后回应——降下一条 试炼:九族各一条,随机抽。每条试炼要三件事,前两件在世界里做,最后一件一定是拍照;试炼拿在副手, 进度记在物品本身,掉在地上或交给别人都不会丢。把做完的试炼交回信标,它就会降下那一族的宝物: 宽恕、血爪、阳神曜光、霜蚀、台风、等离子球、真炎、域外解析仪、幽匿号角。 其中各自点亮一条成就。
抽到的不是想要的族?一条试炼 + 该族四块环世珍宝水晶,在工作台上摆成十字,可以合成一颗新的界晶—— 也就是再抽一次。试炼做到哪一步都无所谓;而全部试炼做完之后,这是唯一还能拿到试炼的途径。
1.1.0 新增:新武器、小盲盒,以及投影的成型。 补上了模组一直缺的两件武器:莫观之剑是一把没有 刀身的剑,它的伤害有一半概率变成一点五倍,而瞄准好的一击则是各有一半——要么两倍,要么完全落空; 抛光磨具是副手拿着的一块砂与骨,会静静替你主手承担一半的耐久消耗。小盲盒能开出十三种奖励之一, 权重设计成大多数盒子给的是实打实的材料,而一百个里有一个值得说给人听;概率写在按住 shift 的提示里。 域外解析仪与灵魂折影放出的投影这轮全面重做:各自配了自己的剑与伤害,不再伤害召唤它们的人, 解析仪的那个还穿上了凋灵的能量流光、会像用激流一样转身,潜行+右键可以提前把这对收回。
1.1.0 变更与修复。 共振核心现在只能堆叠 1 个。加载旧版本创建的存档时,原本堆在一起的那些会 被压成 1 个,多出来的部分会丢失 —— 这份损失只发生在该存档的第一次加载,且无法避免,因为"每格 1 个" 和"每格 16 个"不可能同时成立。另外补上一个永久增益漏洞(由玩家发现,不是我们找到):带着璀璨之心 吃珀尔糖,再把璀璨之心拿开,那份生命恢复会永久留下。此外还有一轮平衡性调整改动了部分配方, 具体内容留给玩家自己在 JEI 里查看。
1.0.9 新增与调整:进度、水晶用途、生成与平衡。 进度线补完:拿到任意档位的水晶、穿齐一套护甲、 以及拿到六件环世珍宝道具都各自有了进度条目,那六件就是本模组的六个挑战。道具这边新增了三件 珍宝级物品——远古十字护符、共振核心与浮游——外加红羊功能饮料,以及可由管理员自行配置 交易的客制化照片收购机。水晶用途随之扩展:唤闪仪式、超载熔炉、被闪电击中的掉落鲁比、照片收购机 的委托,现在都明确吃或产某一档水晶。生成机制重做:九族各自会在生成自己的水晶洞,不再是只有零散晶簇。 另外还有一批平衡性调整,以及照片收购机(当日清单与结算)、能量熔炉与奥尼克斯护腿的修复。
1.0.8 新增。 平衡性、装备与道具的全面调整:数值改过,也有几样东西重做过,具体内容留给玩家自己去发现。 模组里还藏着一件彩蛋物品,以及它背后的一些秘密。
1.0.7 新增与修复。 普瑞斯之权重做为召唤武器:右键消耗耐久、扇形放出三把蓝白幻影三叉戟, 武器本体留在手上。所有装备现在都能用自身配方里的水晶在铁砧修复耐久,模组自有的三个附魔可以在 附魔台刷出,探测透镜也能附上窥石者来扩大探测范围。修复:照片收购机终于能被挖掉、照相机不再 穿墙拍照、探测透镜在效果持续期间不再掉帧。
1.0.6 新增。 照片收购机会为照片付钱:每天问三样东西(从生物与本模组的水晶里随机抽),拍到 目标的照片可换粉末、水晶、珍宝水晶、钻石、附魔之瓶或莫顿之叉材料。照相机加入滚轮变焦,取景框也改成 标出照片正方形的那一版。相册与界晶的光芒是 1.0.5 加入的,信标与九种充能则来自 1.0.4。
客制化照片收购机就是"交易内容由管理员自己写"的照片收购机:外观与玩法与普通那台一样
(每天三张卡片、一张卡一次交易、卖掉后能补就补),只是它收什么由 /customphotopool 决定,
不用模组内置的清单。交易池是存档级的,不是每台方块一份,所以同一个世界里所有客制机看到同一份池子。
/customphotopool set <序号> <实体id> <奖励物品> <数量> [名称] [描述]
/customphotopool remove <序号>
/customphotopool list
/customphotopool clear confirm
需要权限等级 2(管理员)。各参数的含义:
list 会列出已占用的。minecraft:creeper。任何已注册实体都行,包括其他模组的生物;
写错的 id 会当场报错,而不是默默永远匹配不上。案例:
/give @s minecraft:nether_star
/customphotopool set 1 minecraft:wither minecraft:nether_star 3 "凋灵首级" "拍到了就算你狠"
上面这条:1 号位要拍凋灵,交一次给 3 颗下界之星,卡片上写"凋灵首级",下面一行"拍到了就算你狠"。
/customphotopool set 2 minecraft:axolotl minecraft:tropical_fish 8 "美西螈" "给它一条鱼"
第二条没写名称:跑完之后卡片上显示的是游戏自己的"美西螈",下面一行"给它一条鱼"。
其余几条的用法:/customphotopool list 看当前池子,/customphotopool remove 2 删掉 2 号,
/customphotopool clear confirm 清空整个池子(要带 confirm,防手滑)。
版权所有 (c) 2026 Cargod6,保留所有权利。
整合包可以自由收录,转载或以售卖整合包的方式获利请先联系作者。
Cargod6
Built on Minecraft Forge and NeoForge. Minecraft is a trademark of Mojang Studios; this mod is an independent work and is neither affiliated with nor endorsed by Mojang Studios, the Minecraft Forge team or the NeoForge team.