.minecraft/resourcepacks.| Phase | Goals | Status |
|---|---|---|
| 1 | Code Refactor: Modularize logic, extract public interfaces & sound drivers | 🚧 In Progress |
| 2 | Resource Pack Loading: Implement custom sound loading from resourcepacks | ⏳ Planned |
| 3 | Sound Selection: Build GUI for real-time preset switching | ⏳ Planned |
| 4 | Power Handle: Sync traction power with dynamic pitch/volume adjustments | ⏳ Planned |
Questions or contributions? Submit an Issue or Pull Request.
| 阶段 | 目标 | 进度 |
|---|---|---|
| 1 | 代码重构:拆分现有逻辑,提取公共接口与音效驱动模块 | 🚧 进行中 |
| 2 | 资源包导入:实现 .minecraft/resourcepacks 中加载自定义音效 |
⏳ 计划中 |
| 3 | 音效选择:构建游戏内 GUI,支持多套预设音效的实时切换 | ⏳ 计划中 |
| 4 | 功率手柄:模拟列车牵引功率与音效联动,根据手柄档位动态调整音调/音量 | ⏳ 计划中 |
如有疑问或贡献,欢迎提交 Issue 或 Pull Request。