Create: Copycat Expansion adds material behaviors and visual states that Create's copycat blocks do not normally support. Version 0.1.17 focuses on terrain appearances, selectable geometry controlled by Create's Brass Hand, connected Dirt Path/Farmland profiles on Copycat Stairs and Slopes, and a conservative set of static block-entity appearances. It also refreshes newly extended Copycats+ blocks after their appearance data arrives and maps snowy ground continuously across both halves of Copycat Doors.
1.21.121.1.249 or newer in the 21.1 series6.0.10213.0.8 is optionalFill a Create or Copycats+ copycat with a terrain block, then use the normal tool on the filled copycat:
You can also pick Dirt Path and Farmland directly from the Natural Blocks creative tab and right-click them onto an empty copycat or empty multipart section. Other static appearances listed below already use their normal block items directly.
Dirt Path and Farmland have two visual geometry modes:
Direct Dirt Path or Farmland application starts in Material profile mode. Tool transformations keep the full Copycat shape mode. On the simple full Copycats+ Copycat Block, the Material profile also supplies the 15/16 outline, collision, support, face occlusion, and ambient shade; this exposes neighbouring faces instead of a transparent gap. Copycats+ Copycat Stairs use a connected 7/16-and-15/16 terrain profile, while Copycat Slopes and Slope Layers use a continuous 15/16-scaled profile. Rendering, outline, collision, support, and occlusion all follow the selected profile. Other shaped and multipart wrappers continue to own their physical geometry.
Hold Create's existing Brass Hand in either hand and target a filled copycat whose material has states handled by this addon. Normal Minecraft hand priority applies: the offhand Brass Hand acts only when the main hand and targeted block did not already consume the click. The Brass Hand is an inert Create component with no native right-click action, so it provides an explicit edit mode without a held-use animation. No additional selector item is required. Its inputs always represent the same change category:
If the selected material has no change in that category, the Brass Hand action reports that without changing the other category.
These two Brass Hand clicks are intercepted only for materials handled by this addon. Ordinary blocks and unsupported copycat materials retain their normal interactions. On a supported filled Copycat, holding the Brass Hand deliberately enters edit mode; switch to an empty hand or another item to operate a functional door, gate, button, or similar shape. Minecraft's Brush remains completely vanilla. Create's Wrench also remains completely native: right-click removes and refunds the copied material, while sneak-right-click dismantles the Copycat.
Supported state groups are:
The addon allows these normally rejected blocks as visual-only copycat materials:
These are appearances only: they do not gain inventories, bees, loot, cooking, or other block-entity behavior. Items carrying stored component data are refused, including during automatic offhand application, so copycats cannot erase or duplicate that data.
Place the built JAR in the mods folder alongside NeoForge and Create. Copycats+ may be installed for its additional shapes, but is not required.
Use Java 21, then run:
.\gradlew.bat build
The release JAR is written to build/libs/.
For development-only loading checks:
.\gradlew.bat runData
.\gradlew.bat runData -PwithoutCopycats
Snow layers and Powder Snow are not part of 0.1.17. They need geometry and collision rules rather than a simple material-state substitution, so they are better handled as a separate follow-up feature.
The addon source is All Rights Reserved. NeoForged MDK template portions retain their original MIT license; see TEMPLATE_LICENSE.txt.
Curious how I made the mod? See the free preview on Patreon, with screenshots and a look at the development notes and source files available to paid members. Supporting is optional; the mod stays free.