Description
REQUIRES ORIGINS
Axolotl
[+] Can play dead to regenerate health
[+] Increased swimming abilities
[+] Increased oxygen
[-] Will lose oxygen out of water
Bat
[+] Can fly when not exposed to the sun
[+] Can evolve into a vampire by crafting a coffin

[+-] Small
Brute
[+] Deals extra damage with axes
[+] Slightly larger than humans
[+] Can rage, gaining resistance momentarially
[+] Piglins and Piglin Brutes are passive towards you
[+-] Spawns in the nether
[-] Can't wear heavy armor
[-] Can only eat meat
Cloudling
[+] Moves faster in the sunlight
[+] Can fly as long as their health is above 2 hearts
[+] Can turn invisible at the cost of hunger
[+-] Translucent
[-] Can't wear heavy armor
[-] Can't use shields
Enchantling
[+] Improved enchanting
[+] Immune to every vanilla effect
[+] Can eat experience points (sacrifice xp for hunger)
[+] Can absorb the knowledge from nearby bookshelves, gaining xp (must be near 4 or more bookshelves)
[-] Cannot eat regular foods
Fairy
[+] Can fly so long as they're not in water or rain
[+-] Half sized
[+-] Does not deal melee damage, instead the target gains levitation
[-] Cannot wear heavy armor
[-] Cannot use shields
Frog
[+] Improved jumps, higher jump strength and forward momentum gained on jump
[+-] Spawns in swamps
[+-] Smaller than humans
[-] 3 less hearts than humans
Gnome
[+] Can select from 3 subclasses, one for combat, one for mining, or one for foresting
[+] Immune to fall damage
[+-] 1 block tall
Hoglin/Zoglin
[+] Tanky
[+] (Zoglin) immune to fire
[+=] Spawn depends on choice
[-] Can only eat meat
[-] Can't use shields
Lizardling
[+] Can climb on blocks
[+] Can dash in the direction they're facing
[+] Faster in humid environments
[+-] Small
[-] Slower in cold environments
Moobloom
[+] Double health regen when exposed to the sun
[+] Has "bonemeal points" that can be used to bonemeal crops, right click on any crop to use a bonemeal point
[+] After eating food, gain 3 bonemeal points
[+] Bees ingore you completely
[-] Can't eat meat
[-] Can't wear leather armor (you are a cow)
Moth
[+] Gains regeneration while near light sources
[+] Immune to fall damage
[+] Can fly so long as they stay out of water or rain
[+] Deals extra damage to entities with the glowing effect
[+-] Very small (1/16 of a block)
Mushling
[+] Attacking or being attacked inflicts the target or attacker with poison
[+] Can implant themselves into the ground, disabling any form of movement but granting saturation
[+] Gains regeneration and strength while standing on mycelium
[+] Immune to hunger and poison
[+-] Smaller than humans
[+-] Spawns on a mushroom island (may hold the server for a minute while looking for the biome)
[-] Can't wear heavy armor
Raccoon
[+] Raw foods are more filling, though still not as good as cooked food. You will not gain negative effects from foods containing them.
[+] Permanent night vision
[+] Can use primary ability to gain speed for a moment
[+] Can climb walls
[+] Toggleable invisibility (being invisible disables the ability to climb walls)
[+] Does not spawn phantoms
[+-] Smaller than humans
[-] Cannot sleep
[-] Being in open spaces inflicts you with slowness
Rat
[+] Can climb walls
[+] Permanent speed effect
[+] Permanent night vision
[+] Can hold up to 5 items in their mouth
[+-] Smaller than humans
Skeleton
[+] Can shoot arrows using primary ability
[+] Skeletons ignore you
[+-] Immune to poison and regeneration
[-] Burns in daylight
[-] Undead, takes extra damage to smite enchantments
Stoneling
[+] Immune to hunger and poison
[+] Permanent night vision
[+] Natural armor
[+] Can mine stone with fists
[+] Can evolve into a golem by crafting a golem totem



[+-] Spawns in dripstone caves
[-] Burns in daylight
Striderling
[+] Can walk on lava
[+] Immune to fire
[+] Piglins and Piglin Brutes are passive because you're just so cool
[+-] Other players can ride you
[+-] You spawn in the nether
[-] You gain slowness when you're not standing on lava
[-] You take damage in water
Vex
[+] Can dash in the direction they're facing
[+] Moves faster while holding swords
[+] Can become invisible and noclip (just like the phantom)
[+] Can fly while invisible
[-] Loses hunger faster
Warden
[+] Permanent strength effect
[+] Can unleash a sonically charged shriek using primary ability
[+] Footsteps don't trigger sculk sensors
[+] Immune to the darkness effect
[+] All entites will be glowing (sneaking players will not glow)
[+-] Bigger than humans
[+-] Will spawn in an ancient city
[-] Completely blind
FAQ
Q: Will this mod be ported to Forge?
A: I currently have no intentions to port this mod over to Forge. It's not completely off the table, I just don't really feel like messing with that. You're welcome to port it over to Forge yourself if you want, as long as you credit me in some way.
Q: Will this mod be downgraded to 1.16.5?
A: No. The development of Origins addons has changed way too much between 1.16.5 and 1.17 for me to really care to do it. Again, if you want to do it yourself go for it. Just credit me.
Q: Can I suggest an origin?
A: Sure! I'd love to hear any suggestion you have for me.



There’s a lot of suggestions I plan on adding, but will take a bit to be fully fleshed out. Please be patient!
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.