a.k.a. Configured Burn
Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!
Implements a new recipe type: configured_burn:burning_time
Structure:
{
"type": "configured_burn:burning_time",
"item": "item id",
"tag": "tag id",
"priority": 0,
"time": 200,
"compat": {
"createOverheatTime": 100
},
"conditions": [
]
}
Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:
| item | value (ticks) | time (seconds) | number of items | |||
|---|---|---|---|---|---|---|
#minecraft:boats |
1200 | 60 | 6 | |||
#minecraft:burnable_planks |
300 | 15 | 1.5 | |||
minecraft:coal_block |
16000 | 800 | 80 | |||
minecraft:coal |
1600 | 80 | 8 | |||
minecraft:lava_bucket |
20000 | 1000 | 100 | |||
#minecraft:burnable_logs |
300 | 15 | 1.5 |
The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.
Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.