Mineuniverse
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Complete Chaos

Complete Chaos

MOD
Everything is Familiar... but Nothing is predictable. Everything has been modified to make the game feel like something out of a crazy YouTube video
by mooredesign13
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326 downloads
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Updated Oct 14, 2026
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Miscellaneous Ores and Resources World Gen
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This started out as a joke between myself and my kids...

Hey guys, I made a mod for minecraft that is like one of those crazy Youtube videos where drops are unpredictable and mobs spawn at random, etc...

But I took it a bit farther. As of the current release, over 200 changes have been made to the game, each one hand written code to make sure the game was both chaotioc, yet still playable, fun and even beatable!

The Goal of this mod:

is to be Fun to play and even more hilarius to watch someone else play.

 

I highly recomend always playing with the most current version as I am still fixing a few bugs and tweaking the balance a bit as I do more testing.

This mod does not add any new blocks, mobs, textures etc...

The vast majority of the modifications take place in the Overworld. 

Some are added to the Nether.

Some are added to The End

What you need to know:

DO NOT ADD THIS TO A WORLD THAT YOU CARE ABOUT. This mod will destroy blocks, spawn in random structures and cause general chaos... as the name implies.

 

Spoiler below lists some of the changes, without being too specific:

Adds quite a few new features that will spawn around in different biomes. These will be very out of place and sort of wacky. Like random blobs of TNT, trees made of nontree materials, etc...

Changes what you get when you break most blocks.  Break a log... you wont get a log as a drop. You'll get something else :) And so on.

Changes what is placed when some blocks are placed. Place a block, and don't be too surprised if it is replaced with something else.

Changes some mob drops and adds new events upon their death.

Adds new procedures that can run at different times, such as when mobs die, players interact with items, and so on.... these new procedures will cause differnet in-game actions, like more mobs spawning, items dropped, TNT being placed, Structures Spawning in, etc....

New structures, only "findable" by activating certain procedures... Try Killing a sheep and see what happens... for example.

A few new crafting recipes have been added

New villager trades have been added.

complete_chaos-1.2.0-forge-1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-09-06 Get
complete_chaos-1.2.1-forge-1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-09-06 Get
complete_chaos-1.1.0-forge-1.20.1.jar
MC Client, 1.20.1, Forge, Server
Release 2025-09-05 Get
complete_chaos-1.0.0-forge-1.20.1.jar
MC Client, 1.20.1, Forge, Server
Beta 2025-09-03 Get

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