Pixelmon replaces much of Minecraft's traditional mob combat, which can leave players with fewer opportunities to earn normal Minecraft experience for enchanting and other XP-based mechanics.
Pixelmon XP Bridge connects those two progression systems.
Defeating Pokémon now rewards the player with Minecraft experience while leaving Pixelmon's own Pokémon experience system untouched.
The goal is to recreate the role that hostile mob combat normally plays in Minecraft progression without changing how Pixelmon itself is meant to be played.
Pixelmon XP Bridge is designed to run server-side only. Players do not need to install the mod on their clients.
Originally developed for the Cog & Capture modpack, where Pixelmon exploration and battling are integrated with Minecraft's building, automation, enchanting, and survival progression.
Currently considered an early compatibility release while XP balance is tested through normal multiplayer gameplay.