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CoFHTweaks

Various performance improvements
by skyboy026
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102,572 downloads
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Updated Jul 6, 2026
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Miscellaneous

Configuration options, defaults are least-disruptive to normal play:

 

  • Option to disable animated textures (higher fps)
  • Option to disable items attempting to stack (higher tps)
  • Option to disable some entity-pushing (higher tps/fps)
  • Option to defer client-side lighting updates when a block changes (higher fps)
  • Option to make fewer entities render when tightly packed (higher fps)
  • Option to reduce AI tick rate (higher average tps)
  • Option to force fast or fancy leaves (higher or lower fps, respectively)

Non-configurable logic:

  • 1.8 style occlusion (higher fps)
  • Generally more efficient AI logic (higher tps)
  • Non-pushable entities do not attempt to be pushed (higher tps)
  • Faster chunk lookup (higher tps)
  • Faster lighting updates (higher tps/fps)
  • The logo is a large black T on a white background. This is to be blamed on jadedcat.
CoFHTweaks-[1.7.10]1.1.3B3-94.jar
MC 1.7.10
Alpha 2016-08-01 Get
CoFHTweaks-[1.7.10]1.1.2-89.jar
MC 1.7.10
Release 2016-02-08 Get
CoFHTweaks-[1.7.10]1.1.0B1-50.jar
MC 1.7.10
Beta 2015-12-17 Get

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