
Unique Legends is a server-side Cobblemon addon designed for servers that want legendary and rare Pokémon to feel meaningful.
By default, the mod makes these Pokémon unique per server:
When a tracked Pokémon is captured, that species becomes locked globally. Other players can still encounter and battle that Pokémon, but they cannot capture another copy while the lock is active.
The mod works normally without it, but enabling the pack makes locked unique Pokémon easier to identify visually inside the chest-style menu.
Players do not need to install the mod on their clients.
Unique Legends works entirely from the server by listening to Cobblemon events and enforcing capture rules server-side.
Adding the mod to an existing Cobblemon server is supported.
Unique Legends can scan existing player party and PC storage, then build its registry automatically or through:
/uniquelegends scan fix
This helps detect and register already-owned unique Pokémon.
/uniquelegends list
/uniquelegends info <species>
/uniquelegends unlock <species>
/uniquelegends scan
/uniquelegends scan fix
/uniquelegends check-inactive
/uniquelegends reload
/uniquelegends debug
Aliases:
/ul
/legendarylock
Species arguments support Cobblemon autocomplete, similar to /pokespawn.
You can configure:
Default tracked labels:
"trackedLabels": [
"legendary",
"mythical",
"ultra_beast"
]
Servers can automatically free unique Pokémon from inactive players.
When enabled, the mod checks the owner’s party and PC for the exact Pokémon UUID, removes it if found, unlocks the species, and saves the registry.
Unique Legends keeps ownership accurate when Pokémon are traded and unlocks species when the registered Pokémon is released.