CobbleExpeditions is a server-side dungeon system built for Cobblemon servers, allowing players to explore instanced adventures filled with Pokémon battles, bosses, loot, gathering objectives, and cooperative challenges.
Create unique dungeon experiences for your server with configurable stages, random Pokémon pools, rewards, cooldowns, entry requirements, and reusable custom rooms — all without requiring players to install the mod.
Server-side only — players do not need to install the mod
Solo and co-op dungeons
Instanced dungeon runs — multiple parties can play the same dungeon simultaneously
Vanilla inventory GUI with /dungeon
Party system with invites, leadership, kicks, and shared dungeon runs
Multiple stage types:
Pokémon Battles
Trainer Battles
Boss Battles
Mining
Gathering
Survival
Loot
Rest
Puzzle
Command-based stages
Weighted random Pokémon pools
Configurable bosses
Dungeon Keys as optional entry requirements
Charge only the party leader or every party member
Per-dungeon cooldowns
Maximum party size
Dungeon time limits
Individual player language settings
Supported languages:
English
Portuguese (Brazil)
Spanish
Explorer progression
Completion statistics and fastest-clear tracking
Configurable reward tables
Item rewards
Command rewards
Custom completion messages
Reusable custom dungeon rooms
In-game room selection and saving tools
Block protection inside dungeon instances
Admin validation and hot-reload tools
In-game dungeon administration GUI
Configurable dungeon names, descriptions, stage titles, and subtitles
Server administrators can manage dungeons using /dungeonadmin, including:
Reloading configurations
Validating dungeon files
Starting players in specific dungeons
Skipping stages for testing
Giving and checking Dungeon Keys
Changing key entry costs
Configuring party charging behavior
Changing the global language
Creating reusable dungeon rooms
Editing several dungeon settings directly in-game
Each dungeon can have its own:
Pokémon pools
Level ranges
Stages
Bosses
Rewards
Entry keys
Cooldowns
Time limits
Player limits
Room layouts
Localized names and descriptions
This allows server owners to create anything from small repeatable caves to large multi-stage Pokémon adventures.
A dungeon could look like:
Fire Temple
Battle → Mining → Trainer → Loot → Boss
Players enter as a party, complete each objective, defeat the final boss, and receive configurable rewards.
Another dungeon can use completely different Pokémon, rooms, objectives, rewards, and rules.
Minecraft 1.21.1
Fabric
Java 21
Cobblemon 1.7.3+
CobbleExpeditions is designed for servers that want to add repeatable PvE content, cooperative progression, dungeon exploration, and custom Cobblemon adventures without requiring client-side installation.