Badges update automatically and link to the mod page on MineUniverse.
Note: This is the recommended method to set up the mod. If you prefer other options, see the How to Play section below.
⚠️Disable the Catch indicator mod (present in Cobbleverse) when playing with cobblebrain.
⚠️Known bug: If you're playing on a server, disable "Talk in Battle". To do this, open cobblebrain.json5 in the server's config folder and set the "talkInBattle" option to false.
Discord: join the official Cobblemon server, check mods-and-plugins → CobbleBrain.
CobbleBrain is a mod that gives Pokémon a “brain,” allowing them to think, talk, and interact dynamically with the world. It integrates artificial intelligence into gameplay, making your companions talk to you, react to battles, protect you from mobs and even cook a delicious steak — all using your prompt.
Wild Pokémon are also capable of interacting with the player and the world, creating quests, remembering your actions, and even organizing raids if you become their enemy.
Wild Pokémon are no longer passive. They can interact with the player and react to how you treat their species.
Wild Pokémon may approach you and start small quests, such as:
Completing quests may reward the player with items or gifts.
Each Pokémon species tracks your behavior.
Karma influences how Pokémon react to you in future interactions.
If your karma with a species becomes lower than -8, that species may organize a raid.
A raid spawns multiple Pokémon that will attempt to defeat the player.
Worse karma = stronger raids.
To disable raids, go to the mod settings and turn off schedule raids.
You can choose to play using cloud models or local models.
Cloud mode uses external AI providers to process dialogue.
Player2 includes a free amount of energy, which can be replenished daily using a spinner. You can also choose the AI model that best fits your needs. In general, more expensive models are smarter.
Here is a youtube tutorial!
gemma-3-12b-it, gpt-4.1-mini, anthropic/claude-3.5-sonnet).apiKeyapiBaseUrlaiModelHere is a youtube tutorial!
Local mode allows you to run models directly on your machine using LM Studio or Player2.
See the CobbleBrain GitHub README for detailed setup instructions.
Encourage Pokémon through chat to perform actions or use the action HUD to make all your Pokémon perform the chosen action.
Example: Squirtle, defend me! / Bulbasaur, want to eat some berries I dropped?
These actions only work when the Pokémon has the right primary type.
Example: Charizard (fire, flying) can use cook, but Chandelure (ghost, fire) cannot.
These actions work with any pokemon!
CobbleBrain is highly customizable and can be configured entirely in-game.
Press Y to open the configuration menu, where you can customize AI behavior, dialogue systems, gameplay mechanics, memories, actions, quests, and more.
Selected Language — Changes the language used by the AI during conversations.
Instruct — Defines how the AI should behave and respond. You can customize it to make Pokémon more serious, funny, emotional, roleplay-focused, or anything else you prefer.
All the settings include tooltips explaining what they do!
For the full list of settings, check the GitHub README.
Pokémon are not responding. What should I check?
/mpk, then check: cobblebrain-ai/logs Most issues are caused by:Pokémon responses are too slow. Why?
How can I reduce AI costs and token usage?
What are Key Rotation and Model Rotation?
How do I change Pokémon behavior?
How do I make Pokémon use canon Pokémon language?
How do I change server settings?
config/cobblebrain.json5 on the server.Does the mod collect personal data?
Can I use CobbleBrain on multiplayer servers?
Found a bug, suggestion or question?