Added Commands:
1) /chainmining or /cmr command, used to modify chain mining configurations.2) /sethome command, used to set the nearest home.3) /back command, used to return to the last set home.4) /health command, mainly for modifying health values.About Format:
/chainmining <allow|denied> [<block>] ---[<block : Block> ], - If the block parameter is empty, the target will be set to the block the player's cursor is pointing at./sethome [<HomePos>] ---[<HomePos : Vec3>], - If the HomePos parameter is empty, the location will be set to the position the player's cursor is pointing at./back [<HomePos>] ---[<HomePos : Vec3>], - The effect is similar to /sethome, but this one returns to the last set home location.Basic Commands:
/health add <target> <value> - Increase the target's current health./health remove <target> <value> - Decrease the target's current health./health set <target> <value> - Directly set the target's current health.Maximum Health Adjustment:
/health limit <target> add <value> - Increase the maximum health./health limit <target> remove <value> - Decrease the maximum health./health limit <target> set <value> - Set the maximum health.Condition Filtering (modify/distance):
/health modify <target> <operation> <value> - Perform a health operation on the target./health modify <target> <operation> <value> distance <x> <y> <z> <radius> - Perform the operation within a specified area. /health modify @e add 10 distance 100 64 100 15
/health limit @e[type=example:boss] set 500
/execute as @a at @s run health modify @s remove 2 distance ~ ~ ~ 5