Due to unfortunate circumstances my laptop was wiped, meaning the files needed to recover the mod for further updates were lost.
Because of this, this mod will no longer be updated, my deepest apologies to those who stuck with the mod and those who recently joined it who were expecting greater things
-Bread Out
Note: Ben 10 Was Created By Man Of Action And Is Owned By Cartoon Network, I Am Not Affiliated With Either
Game Version: 1.18.2
Discord: https://discord.gg/jrzhRpvq
Made With Mcreator
Items:
Galvanic Signal: Device Used To Summon An Omnitrix, Summons A Meteor From Above To Crashdown And Spawn The Omnitrix
Prototype Omnitrix Timer: 3 Minutes
Recharge Time: 2 Minutes
Recalibrated Omnitrix Timer: 4 Minutes
Recharge Time: 1 Minute
Broken Prototype Omnitrix Timer: 1 Minute
Recharge Time: 2 Minutes
Broken Recalibrated Omnitrix Timer: 1 Minute
Recharge Time: 1 Minute
Plumber Badge: Detects lava under player and unlocks plumber lock
Chilling Gun: A freeze ray type gun that runs off blaster packs
Mark 12 Techadorian Multiblaster: A Basic Blaster
Aliens:
Prototype Omnitrix Aliens:
Heatblast:
Ability 1: Fireball (Summons Ghast Fireball, Punch To Direct) (1 sec cooldown)
Ability 2: Rocket Flight (Summons Small Explosions Underneath To Rocket Up)
Ability 3: Flamethrower (Summons Fire Stream) (2 sec cooldown)
Passive: Cannot Freeze
Wildmutt:
Put your spoiler here.
Ability 1: Sense (Highlihgts Nearby Mobs)
Ability 2: Quil Shot (Fires Short Quil Projectiles) (1 sec cooldown)
Ability 3: Climbing
Diamondhead:
Ability 1: Diamond Blade (Turns Mainhand Into Dimaond Blade For A Few Seconds, Sneak Right Click To Shield) (5 sec cooldown)
Ability 2: Diamond Shards (Projectiles To Hit Mobs, Summons Spikes If It Hits Blocks) (1 sec cooldown)
Ability 3: Diamond Pillar (Pillars Up From Under Player) (1 sec cooldown)
Xlr8:
Ability 1: Time Slow (Slows Down Nearby Entities) (5 sec cooldown)
Ability 2: Tornado Blast (Sends Mob Flying Into The Air) (3 sec cooldown)
Ability 3: Dash (3 sec cooldown)
Passive: Fast Sprint
Grey Matter:
Ability 1: Climbing (Can Climb On Ceilings Too)
Ability 2: Wall Stick (Sitcks To Wall For A Few Seconds) (2 sec cooldown)
Ability 3:
Four Arms:
Ability 1: Super Jump (Temporarily Allows Higher Jumping) (3 sec cooldown)
Ability 2: Sonic Clap (Knocks Back Targeted Mobs) (3 sec cooldown)
Ability 3: Rampage (Dashes Forward With A Short Explosion) (3 sec cooldown)
Stinkfly:
Ability 1: Slime Blast (Slows Down Hit Mobs) (1 sec cooldown)
Ability 2: Stink Gas (Blinds And Damages Mobs) (2 sec cooldown)
Ability 3
Passive: Creative Flight
Ripjaws:
Ability 1: Lure Light (Gives Night Vision In Water)
Ability 2: Jaw Snap (Summmons Evoker Jaw) (1 sec cooldown)
Ability 3: Water Dash (Dashes In/Out Of Water) (2 sec cooldown)
Passive: Water Buffs
Note: Unlike The Franchise, Ripjaws Has A Recporator To Breathe Air
Upgrade:
Ability 1: Laser (2 sec cooldown)
Ability 2: Upgrade (Merges With Item) (2 sec cooldown)
Ability 3:
Furnace Form:
Ability 1: Fireball (3 sec cooldown)
Ability 2
:Ability 3: Downgrade (Unmerges With Item)
Piston Form:
Ability 1: Super Jump (Sneaking: Causes An Explosion) (5 sec cooldown / 3 sec cooldown)
Ability 2:
Ability 3: Downgrade (Unmerges With Item)
Noteblock Form:
Ability 1 (Sneaking): Sonic Pulse (Small Ground Explosion That Damages Nothing) (5 sec cooldown / 2 sec cooldown)
Ability 2:
Ability 3: Downgrade (Unmerges With Item)Passive: Flight
Jukebox Form:
Ability 1: Disc Launch (Launches Disc Projectiles) (1 sec cooldown)
Ability 2:
Ability 3: Downgrade (Unmerges With Item)
Note: Swapping Between Upgrade Forms Frequently Can Result In Glitches
Ghostfreak:
Ability 1: Intangibility (Enters Spectator Mode For A Short Time) (5 sec cooldown)
Ability 2: Float (Levitates Player For A Short Time)
Ability 3: Fear Shot (Zooms In On Target And Slows And Damages Them) (2 sec cooldown)
CannonBolt:
Ability 1: Ball Form (Enter Ball Form)
Ability 2:
Ability 3: Jump Smash (Jumps Into The Air And Causes A Small Explosion) (3 sec cooldown)
Ball Form:
Ability 1:
Ability 2: Normal Form (Leave Ball Form)
Ability 3: Quickly Climb A Surface
Passive: Fast Sprint And Explodes On Collisions
Wildvine:
Ability 1: Grapple (1 sec cooldown)
Ability 2: Gas Bomb (Releases Plant Bomb Which Explodes And Slows And Damages Entities) (2 sec cooldown)
Ability 3: Plant Camoflauge (Gains Short Invisibility When Facing A Tree) (3 sec cooldown)
Blitzwolfer:
Ability 1: Sonic Howl (launches Mobs Back) (1 sec cooldown)
Ability 2: Smell (Weaker Version OF Wildmutt's Sense) (1 sec cooldown)
Ability 3: Climbing
Snare-Oh:
Ability 1: Grapple (1 sec cooldown)
Ability 2: Bindings (Prevents Mob From Moving Temporarily) (3 sec cooldown)
Ability 3:
Frankenstrike:
Ability 1: Thunder Punch (Strikes Lightning Where Player Aims) (1 sec cooldown)
Ability 2: Lightning Blast (Sends Surge Of Lightning) (2 sec cooldown)
Ability 3: Lightning Volly (Shoots Lightning A Short Distance) (3 sec cooldown)
Upchuck:
Ability 1: Eat (Removes A Block And Gives Gourmand Slime) (1 sec cooldown)
Ability 2: Spew (Spits At Entity, Removing 1 Slime And Slows Mob) (2 sec cooldown)
Ability 3: Spit Up (Removes Slime And Creates Small Explosion) (2 sec cooldown)
Ditto:
Ability 1: Clone (1 sec cooldown)
Ability 2: Clone Clear (Removes All Clones)
Ability 3:
Clone Passive: If A Clone Dies All Clones Die
Eyeguy:
Ability 1: Laser (2 sec cooldown)
Ability 2: Lightning Blast (5 sec cooldown)
Ability 3: Fire Blast (Identical To Heatblast Flamethrower) (2 sec cooldown)
Way Big:
Ability 1: Laser (Launches Massive Explosive Projectile) (5 sec cooldown)
Ability 2: Punch (Creates Explosion In Direction Player Looks In) (5 sec cooldown)
Ability 3: Throw (Zooms In And Launches Mob) (5 sec cooldown)
Passive: Sneaking Slows Falling
Articguana:
Ability 1: Freeze Blast (Slows And Damages Hit Mob, Makes Ice Arc On Hit Block) (2 sec cooldown)
Ability 2: Long Range Freeze Blast (2 sec cooldown)
Ability 3: Ice Propulsion (Levitates Player For Short Time
Passive: Faster Sprint On Ice
Passive 2: Cannot Freeze
Recalibrated Omnitrix Aliens:
Swampfire:
Z: Fireball Summon (1 sec cooldown)
X: Planet Summon (Bonemeals Area) (2 sec cooldown)
R: Seeds: (Spawns Plant Piller On Block And Slows And Poisons Mobs) (2 sec cooldown)
Passive: Doesn't Freeze
Echo Echo:
Z: Sonic Scream (Knocks Mobs Back A Large Distance) (1 sec cooldown)
X: Clone (Summons Clones) (1 sec cooldown)
R: Clone Clear (Clears Clones)
Humungousaur:
Z: Ground Pound (Jumps Into The Air And Smashes The Ground In A Small Explosion) (5 sec cooldown)
X: Roar (Giant Roar To Send Mobs Flying) (1 sec cooldown)
R: Tail Smack (A Controlled Explosion Where The Player Is Looking) (3 sec cooldown)
Jetray:
Z: Neuroshock Laser (Fires A Laser Bolt) (1 sec cooldown)
X: Speed Dash (Teleports Player A Medium Distance Where They're Looking) (1 sec cooldown)
R: Space Travel (3 sec cooldown)
Passive: Creative Flight
Bigchill:
Z: Ice Blast (Slows And Damages Mobs And Places Powder Snow On Block) (1 sec cooldown)
X: Ice Structure Blast (Summons Large Ice Pillar On Block While Slowing And Damaging Mobs) (1 sec cooldown)
R: Intangibility (Enters Spectator Mode For A Short Period Of Time) (5 sec cooldown)
Passive: Doesn't Freeze
Passive 2: Creative Flight
Chromastone:
Z: Ultraviolet Laser (Basic Laser Blast) (1 sec cooldown)
X: Mega Ultraviolet Laser (A Laser Blast That Gets Stronger (3 sec cooldown)
R: Lasting Laser (Fires A Laser That Once It Lands Continues To Explode For A Short Time) (5 sec cooldown)
Passive: Gets Short Power Boost Depending On Health
Passive 2: Creative Flight (Subject To Change)
Brainstorm:
Z: Lightning Blast (Sends Volly Of Lightning Bolts) (1 sec cooldown)
X: Lightning Shield (Shields Player With Lightning) (5 sec cooldown)
R: Levitation/Climbing (Climbs Wall If Right In Front Of Player/ Levitates If There Is None) (3 sec cooldown)
Spidermonkey:
Z: Web Shot (Shoots Webs At Block And Slows Mobs) (1 sec cooldown)
X: Web Grapple (Uses Webs To Grapple Around) (1 sec cooldown)
R: Climbing
Goop:
Z: Goop Blast (Places Slime On Block And Slows And Poisons Mobs) (2 sec cooldown)
X: Goop Splat (Jumps At Target And Slows Them) (3 sec cooldown)
R: Solidify (Adds Resistance For A Short Time To Player) (5 sec cooldown)
Passive: Creative Flight
Alien X:
Z: Debate For Control (5% Chance To Get Control, Laser Blast When In Full Control) (5 sec cooldown/ 3 if full control)
X: Time Change (20% Chance To Work, Night When Sneaking, Day When Not Sneaking, With Full Control Always Works) (5 sec cooldown/ 3 if full control)
R: World Peace/Spawn Teleport (20% Chance To Work, Kills All Hostile Mobs When Sneaking/ 20% To Work, Teleports Player To Spawn) (5 sec cooldown/ 3 if full control)
With Full Control Always Works)
(To Be Reworked In The Future)
Lodestar:
Z: Magnetism (Pulls Magnetic Entities To You) (2 sec cooldown)
X: Magnetic Levitation (Levitates You In The Air) (1 sec cooldown)
R:
Passive: Slow Falling When Sneaking
Rath:
Z: Claw Slam (Sends A Shockwave In The Ground Where The Player Is Looking) (3 sec cooldown)
X: Ursa Major Body Slam (Play Jumps High And Body Slams Down For A Massive Explosion) (5 sec cooldown)
R: Lemme Tell Ya Somethin/Climb (Gives A Boost To Abilities/ When Sneaking Climbs Walls) (5 sec cooldown)
Nanomech:
Z: Shrink (Player Becomes Invisible For A Short Amount Of Time) (2 sec cooldown)
X: Static Zap (Shoots Small Lightning Bolt At Mobs) (3 sec cooldown)
R:
Osmosians:
Matter Forms:
Stone:
Z: Stone Hammer (Grants Haste, 1 sec cooldown)
X: Stone Mace (Grants Strength, 3 sec cooldown)
R:
Metal:
Z: Metal Hammer (Grants Haste, 1 sec cooldown)
X: Metal Blade (Grants Strength, 3 sec cooldown)
R:
Wood:
Z: Wood Hammer (1 sec cooldown)
X: Wood Mace (3 sec cooldown)
R:
Amethyst (Same As Stone):
Z: Amethyst Hammer (Grants Haste, 1 sec cooldown)
X: Amethyst Mace (Grants Strength, 3 sec cooldown)
R:
Gold (Same As Metal):
Z: Gold Hammer (Grants Haste, 1 sec cooldown)
X: Gold Blade (Grants Strength, 3 sec cooldown)
R:
Mutations:
Colossus:
Z: Alloy Hammer (Grants Lots Of Haste, 1 sec cooldown)
X: Mixed Mace (Grants Lots Of Strength, 3 sec cooldown)
R:
Amalgam Form:
Z: Diamondshot/Fireball (Diamondshot when not sneaking and Fireball when sneaking, 1 sec cooldown)
X: Laserbolt/Lightning Blast (Laserbolt when not sneaking and Lightning Blast when sneaking,1 sec cooldown)
R: Stinkblast/Intangibility (Stinkblast when not sneaking and Intangibility when sneaking,1 sec cooldown)
Passive: Creative Flight
Passive 2: Water Buffs
Passive 3: Fast Sprint
Ability Key binds:
Ability 1: Z
Ability 2: X
Ability 3: R
Quickchange (Master Control Only For Proto): G
Osmosian Revert: V
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