This is an unofficial, modified port of Botania to NeoForge, based on the original by Vazkii and the Botania contributors. The current release Minecraft 1.21.1.
Botania is distributed under the Botania License, which permits the use, sharing and adaptation of the mod subject to its license terms: credit to Vazkii as the creator, indicating that this is an altered version, no charging for the distribution, and keeping the project open source. This project follows those terms and is not affiliated with or endorsed by Vazkii or the Botania team.
Botania is a tech mod themed around natural magic: you grow flowers that generate and process mana, move that mana around with spreaders and sparks, and use it in mana pools, runic altars, elven trade, terrestrial agglomeration and the fight against the Gaia Guardian. Everything is documented in an in-game book, the Lexica Botania (Patchouli).
The current build is for Minecraft 1.21.1 on NeoForge (21.1.240 or newer); a Minecraft 26.1.2 (NeoForge) port is planned. It was ported and adapted to the NeoForge APIs by VelronDevs. The content is still Botania: this port keeps the namespace botania and the mod id botania.
The feature list below was checked against the Minecraft 1.21.1 (NeoForge) build.
Port of Botania to NeoForge: Minecraft 1.21.1 (NeoForge 21.1.240). A Minecraft 26.1.2 (NeoForge) port is planned.
In-game Lexica Botania built with Patchouli, with all of its text available in English and Spanish.
Wither Mana Rose, a new generating flower added to base Botania (based on MythicBotany's Wither Aconite, see credits): it burns Nether Stars into mana. It is made in two steps, an Unactivated Wither Mana Rose in the Petal Apothecary and the final flower in the Runic Altar. Everything about it (on/off switch, mana per star, speed, cooldown, buffer) is configurable in the witherManaRose section of botania-common.toml.
Loonium: by default it now drops dungeon and structure loot directly as items, like Botania 1.7.10 and 1.12.2, and does not spawn mobs. The mob-spawning behavior is still available with loonium.mode = MOBS in botania-common.toml; mana cost, cooldown, items per cycle and radius are configurable.
Terra Shatterer level cap: terraShatterer.maxLevel in botania-common.toml limits how high the Terra Shatterer can level (D, C, B, A, S or SS).
Recipe viewer integration: JEI, EMI and REI categories for mana infusion, petal apothecary, runic altar, terrestrial agglomeration plate, elven trade, brewery, pure daisy, Orechid, Orechid Ignem and Marimorphosis, with workstations and special crafting entries.
Block tooltips with Jade and WTHIT: mana bars, progress, flower timers and binding, runic altar, terrestrial agglomeration plate, brewery, mana enchanter, apothecary, elven gateway, avatar and more, with configurable categories and colors.
Accessories through Curios (optional): Botania baubles, rings and amulets use Curios slots when Curios is installed.
KubeJS integration (optional) with a BotaniaEvents group: BotaniaEvents.registry(...) in startup scripts (register runes) and BotaniaEvents.server(...) in server scripts (runic altar, petal apothecary, mana infusion, elven trade, terrestrial agglomeration, brewery and pure daisy recipes).
Corporea and Sodium compatibility.
Botany Pots integration (optional): Botania soils, flowers and mushrooms as crops, fertilizers and a mana-consuming soil.
Ponder integration (optional): Botania scenes for the mana network, crafting devices, flowers, sparks, Corporea and Alfheim.
Ars Nouveau integration (optional): Source Jars, Arcane Relays and Imbuement Chambers accept mana bursts and can be bound by flowers like a mana pool (1 Source = 15 mana), Mana Pools work as Source containers for Ars Nouveau relays, Sourcelinks, turrets and rituals, Botania mana items pay for Ars Nouveau spells when your own mana runs short, Botania tools can draw on your Ars Nouveau mana, and the Mana Cookie grants Mana Regen. Rates and switches are in botania-ars_nouveau-common.toml. The feature set follows Ars Botania by xypp/zxy19 (MIT); the code is an independent re-implementation.
Configurable modules: larger optional feature sets bundled inside Botania Revived can be switched on or off in the config (see "Modules" and "Enabling and disabling a module").
Translations: English, the human translations carried over from Botania, and Spanish (es_es).
Available now: Minecraft 1.21.1 (NeoForge). Planned: Minecraft 26.1.2 (NeoForge).
Minecraft 1.21.1 build
Minecraft 26.1.2 build (planned, not released)
Botania Revived is a modified (altered) version of Botania, created by Vazkii and the Botania team, and it is distributed under the Botania License. Original license: botaniamod.net/license.html (also in the original repository as LICENSE.txt). The license states: "You are completely free and have the right to Use, Share and Adapt the mod."
Licensing of this project. Botania Revived as a whole, including the code and assets derived from Botania, is distributed under the Botania License and its source is open. New code written specifically for this port is also released under the Botania License. Third-party material remains under its respective license. Third-party material keeps its own license even when it is bundled here: the modules credited below (for example MIT-licensed addons, the Apache-2.0 sprite of the MythicBotany Wither Aconite and the data of Simple Structure Botania (listed as MIT on CurseForge and as CC BY-4.0 on Modrinth, with attribution given)) are used under their own terms and with attribution, and each module section states the license of its source. If you are the author of any credited work and want its credit changed or the work removed, please contact me through this project's issues tab and I will do it promptly.
Content added by this port or by the bundled modules is credited separately below.
Botania Revived includes a module framework: optional feature sets that live inside the mod under the same botania namespace and can be turned on or off from the config. Each module is based on an existing addon or mod. Credit goes to the original authors. The code was rewritten for NeoForge, and none of the original authors has reviewed, endorsed or supports this port. Please do not ask them for support with Botania Revived.
Botania Extras (config key modules.botania_extras, enabled by default)
GOG (config key modules.skybox, disabled by default)
botania:skybox), the sky drawn in every dimension while the module is enabled, and a client change that hides the vanilla sun and moon while that sky is active. It uses Botania's own timer and helpers and the existing Botania sky textures, and it does not draw where Botania's own fancy skybox is already active.Exploration (config key modules.exploration, enabled by default)
botania namespace.Creative Crafting (config key modules.cre, enabled by default)
avaritia, code MIT, assets CC BY-NC-SA 4.0), itself a continuation of Avaritia by SpitefulFox. Re-Avaritia is optional: no code, art or textures of it are included or copied, and the module works without it.botania:cre that lists them. Only when Re-Avaritia is installed, four extra data-driven recipes (avaritia:shaped_table, tier 4, Botania ingredients only, ids botania:cre/*_extreme) let you craft the same objects on its Extreme Crafting Table (9x9), with a Lexicon entry that appears only with that mod.Asgard (config key modules.asg, enabled by default)
asgardandelion section of botania-common.toml), a Lexicon entry, and the creative tab botania:asg. The original recipe needed Avaritia; here it is made on a Terrestrial Agglomeration Plate with Botania ingredients.This module is not part of the current release. Its final name is not decided yet, so it is listed under the name of the original addon. Its module id ext is reserved. Credits and original versions are given in advance.
Extra Botany / Extrabotany: Reburn
The following integrations are separate projects whose authors have no connection with, and do not endorse, Botania Revived. They are optional and only activate when the other mod is installed. Each one is re-implemented on top of this port's API.
Botania Extras, Exploration, Creative Crafting and Asgard are enabled by default and Skybox is disabled by default. To change a module, open config/botania-common.toml and set its key to true or false in the [modules] section, then restart the game (the setting is read at startup). For example, to turn Botania Extras off and Skybox on:
[modules]
botania_extras = false
skybox = true
With a module disabled its blocks, items, recipes, loot and client rendering are not registered at all. Every module has its own key in the same section (modules.botania_extras for Botania Extras, modules.skybox for Skybox, modules.exploration for Exploration, modules.cre for Creative Crafting, modules.asg for Asgard, and so on for future modules).
Please report bugs and suggestions on this Github issues and include your logs. Do not contact Vazkii or the official Botania team about problems in this port.
Botania is created by Vazkii. Botania Revived is an unofficial, altered port made by VelronDevs and is distributed under the Botania License.