a Minecraft mod that replaces Botania pylon visuals with crystals
Botania Overrides
override_mana_pylon: replaces the MANA pylon rendering with crystal model. ( true )override_natura_pylon: replaces the NATURA pylon rendering with crystal model. ( true )override_gaia_pylon: replaces the GAIA pylon rendering with crystal model. ( true )Crystal Shape Bipyramid Variants
mana_pylon_crystal_variant: tall, short, tallshort, shorttall. ( tall )natura_pylon_crystal_variant: tall, short, tallshort, shorttall. ( tall )gaia_pylon_crystal_variant: tall, short, tallshort, shorttall. ( tall )Pylon Crystal Rendering
enableRotation: rotate the crystal and ring when placed in world. ( true )rotationSpeedDegPerTick: rotation speed in degrees per tick. ( 1.0 )renderLayer: cutout (default), translucent, solid.display_only_crystal: render only the crystal , no ring. ( false )Dyeing + Palette
allow_dyable_variants: allow dyeing by right-click and via the crafting recipe. ( true )tint_ring_with_dye: if true, tint the ring too. ( false )dye_tint_hex_named: per-dye tint palette (hex #RRGGBB) using named keys.Enchanted Pylon - decorative
enchanted_pylon_enable_rotation: rotate the crystal and ring when placed in world. ( true )enchanted_pylon_rotation_speed_deg_per_tick: rotation speed ( 1.0 )enchanted_pylon_render_layer: cutout (default), translucent, solid.enchanted_pylon_display_only_crystal: render only the crystal , no ring. ( false )enchanted_pylon_crystal_variant: tall, short, tallshort, shorttall. ( tall )free to all , free to modify , creative commons zero CC0 1.0 , free to re-distribute , attribution not needed . feel free to integrate into your own projects , mods , and texture packs