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Enchanting Table RNG too frustrating? Alternative enchanting mods either too complicated or too overpowered?
The inscriber allows you to take your existing enchanted books and apply them to items without consuming the book. Simply place chiseled bookshelves around your inscriber and fill them with enchantments!
When enchanting costs are too high, use certain magical items found throughout your adventures to bring the cost down!
The "certain magical items" you can use to lower costs are as follows:
Enchantment cost is calculated as:
x = Enchant level | n = # of ingredient slots filled
f(x,n) = 7 + x^(3) * ln(2.7 - 0.4n)
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TL;DR enchanting is EXPENSIVE, but using more ingredients yields increasingly better discounts
Here is a table and graph of the XP cost growth for enchantment levels 1-5 and used ingredients 0-4
(L = enchant level, fb = base cost, f1 = 1 ingredient, etc)
This mod should be compatible with mods that either add new enchantments or modify enchantment compatibility behavior. If you run into any bugs, report them on github