The purpose of this mob is to be able to create respawnable groups of entities based on tags. Simple Entity Respawns is completely server sided!
First create a respawn group by running the command /respawns create my_respawn_group 1 5. This command will create a respawn group linked to the tag my_respawn_group with a delay of 1 second and radius of 5.
[!IMPORTANT]
Create the respawn group before adding entities to the group!
/respawns create <tag: string> <delay: float> <radius: float>Creates a group assigned to a specific tag. delay is a float is seconds. Entities wait this amount of time before respawning. radius is a float in blocks. Entities that travel farther than this distance from when they were given the tag will be teleported back to their original spot.
/respawns remove <tag: string>Removes the respawn group assigned to the tag.
/respawns edit <tag: string> <delay: float> <radius: float>Modifies the attributes of the respawn group. Parameters are the same as create.
/respawns listLists out the tags of the currently existing respawn groups.