Black Sun is a cinematic visual effects and dark-fantasy magic mod for Minecraft Fabric & Forge 1.20.1. It introduces the Black Sun Staff, allowing players to invoke a catastrophic celestial singularity that obliterates the terrain and hostile entities in a choreographed anime-style cinematic sequence.
Somehow it is not compatible with BLISS shader in Fabric…
/blacksun cancel or /blacksun stop to instantly cancel any active cataclysms and restore the world state.
Requires Operator level 2 permission:
/blacksun cancel: Instantly aborts all active Black Sun events across dimensions and restores natural time of day./blacksun stop: Alias for /blacksun cancel.All settings are configurable in-game via Cloth Config or directly in .minecraft/config/blacksun.json:
staffCooldown: Cooldown ticks after cast (default: 420).castMaxRange: Maximum raycast distance in blocks (default: 128.0).fallbackCastDistance: Aim distance when targeting open sky (default: 40.0).castSoundVolume: Volume factor for the cast audio (default: 32.0).enableCataclysmDamage: Toggle damage to entities (default: true).cataclysmDamageRadius: Blast damage radius in blocks (default: 150.0).cataclysmDamageAmount: Blast damage amount (default: 1000000.0).beamDamageRadius: Continuous laser beam damage radius (default: 32.0).beamDamageAmount: Continuous beam damage per tick (default: 100000.0).casterImmunity: Caster and teammates take zero damage (default: true).igniteTargets: Catch entities on fire (default: true).igniteDurationSeconds: Duration of fire in seconds (default: 3).knockbackMultiplier: Knockback multiplier for survivors (default: 1.0).killEnderDragonDirectly: Instant destruction of Ender Dragon body parts (default: true).enableBlockDestruction: Toggle borehole crater block excavation (default: true).craterMaxRadius: Maximum crater radius at surface level (default: 19).craterBedrockBuffer: Blocks preserved above lowest bedrock layer (default: 3).scatterRimFire: Scatter decorative fire on crater edge (default: true).visualRadius: Distance clients receive sky and VFX updates (default: 150).enableTimeShift: Smooth eclipse day/night time acceleration (default: true).enableAtmosphericLightning: Cosmetic lightning strikes during ritual (default: true).enableWeatherDucking: Lower weather volume during cast (default: true).duckedWeatherVolume: Volume factor during ducking (default: 0.05).convergenceVfxStyle: Switch between SHOCKWAVE_RINGS (shader-friendly) and VERTICAL_RAILS (vertical energy walls, Shader Incompatible).