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Better Combat to Figura Compatibility Layer

Better Combat to Figura Compatibility Layer

MOD
Fixes BetterCombat weapon swing animations not showing up correctly on Figura avatars
by SappyEddie
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Updated Oct 14, 2026
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Figura renders held items using its own item-pivot bones (RightItemPivot/LeftItemPivot), which cancels vanilla's item render pipeline before BetterCombat/PlayerAnimator's weapon-specific rotation ever gets applied. The result: your arm swings correctly, but the weapon itself doesn't rotate with the attack - stabs point sideways, slashes don't arc right, etc.

This mod bridges the two: it captures PlayerAnimator's per-hand weapon transform before Figura cancels the vanilla render, then re-applies it to Figura's item pivot matrix so your weapon actually follows BetterCombat's attack animations.

figura-bettercombatpal-compat-forge-1.0.0.jar
MC Client, 1.20.1, Forge
Release 2026-10-08 Get
figura-bettercombatpal-compat-fabric-1.0.0.jar
MC Client, Fabric, 1.20.1
Release 2026-10-08 Get
figura_bettercombatpal_compat-1.0.0.jar
MC Client, 1.21.1, NeoForge
Release 2026-08-06 Get
figura-bettercombatpal-compat-1.0.0.jar
MC Client, Fabric, 1.21.1
Release 2026-07-29 Get

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