Mineuniverse
Log in Register
Mods

Bedrock Camera Command

Customize your camera the way you want
by Astemir_Kerefov
Download Claim this project
7,710 downloads
0 likes
Updated Jul 6, 2026
0 hypes
Cosmetic Utility & QoL

I decided to port /camera command from Minecraft Bedrock

 

Syntax:

/camera <players:target> clear - Clears your camera settings

/camera <players:target> fade time <fadeInSeconds: time> <holdSeconds: time> <fadeOutSecond:time> color <red: int> <green: int> <blue: int> - Color fade effect 

/camera <players:target> set <mode:string> - Set your camera mode

/camera <players:target> set <mode:string> pos <position:vec3> - Set your camera position

/camera <players:target> set <mode:string> rot <rotation:vec2> - Set your camera rotation

/camera <players:target> set <mode:string> facing <lookAtEntity:entity> - Set your camera look at entity

/camera <players:target> set <mode:string> facing <lookAtPos:vec3> - Set your camera look at pos

/camera <players:target> set <mode:string> ease <easeTime:float> <easingType:easing> - Set your camera look at pos


List of all easings

linear, spring, in_quad, out_quad, in_out_quad, in_cubic, out_cubic, in_out_cubic, in_quart, out_quart, in_out_quart, in_quint, out_quint,
in_out_quint, in_sine, out_sine, in_out_sine, in_expo, out_expo, in_out_expo, in_circ, out_circ, in_out_circ, in_bounce, out_bounce, in_out_bounce,
in_back, out_back, in_out_back, in_elastic, out_elastic, in_out_elastic

 

You can add your own camera presets with datapacks and change them.

You can change this properties inside of presets json files:

"inherits_from" - Default camera preset as parent, can be set to ("minecraft:first_person","minecraft:third_person","minecraft:third_person_back","minecraft:free"),
"detached" - Property to make your camera preset detached, like in third person (true, false)
"mirrored" - Property to make your camera preset mirrored, like third person front (true, false)
"bobView" - Property to make your camera bob while moving (true, false)
"free" - Makes your camera unattached to player entity (true, false)
"zoomOut" - Zoom value is used in detached camera modes (Default is 4.0)
"rotation" - Camera mode default rotation (Default is [0, 0])
"position" - Camera mode default position (Default is [0, 0, 0])
"offset" - Camera mode default offset, can't be used in free camera modes (Default is [0, 0, 0])


Also you can disable this feature inside of options menu and use Free Cam keybinding (Default is B key)

bedrock-camera-command-1.0.0.jar
MC NeoForge, 1.20.1, Forge, 1.20
Release 2024-02-20 Get

More from Astemir_Kerefov

Skills API
757
Astemir's Fireflies
5,279
Astemir's Forestcraft
2,375,230
AstemirLib
2,252,363

You Might Also Like

Liberty's Villagers
Quality of Life and AI improvements for Villagers
9,968,428
No More Pop-ups
A Minecraft mod to remove in-game pop-ups
996,708
BetterRandomSourceConcurrencyCrash
Improved logging of crashes caused by mods accessing RandomSources from the wrong thread
99,371
Exit Confirmation
Often accidentally closed Minecraft? This mod might help!
99,067
NoDynamicFps
Adds an option to disable Vanilla's Dynamic FPS implementation
99,004
Immersive Crafting
Adds crafting recipes to immersive portals
9,998