https://github.com/Logeaddd/Pet-rabbit-Q-A-and-Feedback/issues https://discord.gg/U2SkuVwk
For Minecraft 1.20.1 (Forge)
Pet Bunny is a bunny-themed companion mod. You can tame bunnies, bring them on adventures, let them stay at home, or find different bunny types in the wild.
Version 1.4.0 is a major system update compared with 1.3.2. This update adds the Starbond progression system, new bunny UI, bunny hutches, bunny toilets, Bunny Poop Cleaners, improved teleport and recall behavior, new commands, and many personality and behavior changes.
Bunnies are no longer just simple pets. They now grow over time, gain stronger personality abilities, use new companion facilities, and become more meaningful long-term partners.
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Bunny poop and urine features are disabled by default.
To enable them:
/petrabbit urine true
To disable them:
/petrabbit urine false
Version 1.4.0 will migrate old 1.3.2 saves automatically.
Because 1.4.0 adds many new systems, old bunnies will start Starbond from Lv.1. Other existing bunny data will be preserved as much as possible. The priority is compatibility and preventing save errors.
Pet Bunny lets you tame bunnies as loyal companions. Each pet bunny has its own personality, matching appearance, special ability, Starbond level, and long-term growth.
Bunnies can:

zzz iconEvery tamed bunny now has its own Starbond value and Starbond level, up to Lv.10.
Starbond level affects bunny health, attack, speed, cooldowns, and personality abilities.
These values are cumulative:
Level Required Starbond Lv.1 -> Lv.2 20 Lv.2 -> Lv.3 50 Lv.3 -> Lv.4 90 Lv.4 -> Lv.5 140 Lv.5 -> Lv.6 210 Lv.6 -> Lv.7 300 Lv.7 -> Lv.8 420 Lv.8 -> Lv.9 580 Lv.9 -> Lv.10 800
Bunnies can gain Starbond through companionship, exploration, visiting new biomes or dimensions, combat, healing, and personality abilities.
If a named bunny dies and returns to the Bunny Star, recalling it will reduce its Starbond by 30. If it has less than 30, it will be reduced to 0.
Version 1.4.0 adds two Starbond UI modes:
These can be toggled through keybinds in the controls menu.
Jade is no longer required to view core bunny information.
Pet Bunny adds multiple custom bunny types. Each type has its own personality.
Bunny Type Personality Natural Spawn Biomes White Bunny Cautious Forest, Birch Forest, Flower Forest Black Bunny Gentle Flower Forest, Meadow Yellow Bunny Curious Desert, Badlands variants Small White Bunny Lucky Cherry Grove, Meadow Yellow Gray Bunny Lazy Plains, Sunflower Plains, Meadow Golden Bunny Aggressive Badlands variants Blue Bunny Brave Old Growth Pine Taiga, Old Growth Spruce Taiga White Gray Bunny Weird Dark Forest, Swamp, Mangrove Swamp
Also included:
Each bunny personality changes how that bunny behaves.
Personality Ability Gentle Provides Resistance aura and Saturation support Cautious Detects nearby hostile mobs, grants Speed, shows warning icon, and marks enemies with Glowing Curious Searches for treasure and helps with archaeology Lucky Grants Luck and improves Curious Bunny treasure results Lazy Helps crops and saplings grow, sleeps often, retaliates only when attacked Brave Follows owner attack commands, gains Resistance in combat, has armor-piercing damage, and can transform at higher Starbond levels Aggressive Actively attacks hostile mobs, grows stronger during combat, gains bonus health and speed Weird Summons guards, calls friendly-safe lightning, and can gain a totem-like revive charge
Blue Bunnies can even transform. More animations are still in development.
Many bunny personalities have been reworked or expanded in 1.4.0.
At higher Starbond levels, White Bunnies can grant night-time support effects, including:
Brave Bunnies have improved combat scaling and a low-health transformation ability at higher Starbond levels.
Blue Bunnies can even transform. More animations are still in development.
Weird Bunny guard summons, lightning storage, and lightning release have been reorganized.
Aggressive Bunnies now have improved combat growth, aggro behavior, speed scaling, and attack scaling.
Lazy Bunny crop growth and foraging behavior have been adjusted.
Curious Bunny treasure hunting, archaeology, soft-block digging, and delivery options have been expanded.
Cautious Bunny hostile detection, glowing markers, and night support effects have been adjusted.
Gentle and Lucky Bunnies now gain clearer scaling from Starbond levels.
Added bunny hutches.
A hutch can be bound to one specific bunny. A free-roaming bound bunny will enter its own hutch at night, sleep inside, and leave during the day.
After sleeping in a hutch and waking up naturally in the morning, the bunny will fully recover its health.
Commands:
/bunnyhutch bind
/bunnyhutch unbind
Look at a hutch when using the command.
One hutch can only bind one bunny, and only one bunny can sleep in a hutch at a time.
More hutch styles are currently being made.

Added bunny toilets in multiple wood variants.
When the urine feature is enabled, bunnies can produce bunny poop and bunny urine. Toilets can store poop and urine.
Added:
Bunny Poop and Bottled Bunny Urine are also added to MineColonies compost-related item tags.
Added a new entity: Bunny Poop Cleaner.
It uses a villager-style model, but it is not a normal villager. It will not take a profession, search for job sites, or ring bells. It only cleans bunny poop and urine.
Features:
Commands:
/bunnypoopcleaner area
/bunnypoopcleaner clear
/bunnypoopcleaner info
/bunnypoopcleaner call
/bunnypoopcleaner name
Added bunny backpack support and a bunny gear/backpack interface.
Opening the bunny UI is now more flexible. Players can right-click a bunny even while holding items. If the held item is something meant to be used on the bunny, such as food or a backpack, the item interaction takes priority.
Bunnies can still equip armor using vanilla armor stats.
The bunny teleport and recall system has been improved to reduce cases where a bunny was marked as teleported but did not appear, or disappeared from the loaded list while still remaining in the teleport index.
Commands:
/bunnytp
/bunnytp all
/bunnyname
/bunnyremove
New command:
/bunnyremove
This permanently removes the selected bunny. It cannot be recovered with bunnytp.
Bunnies can protect themselves and their owner depending on personality.
Attack behavior and many stats can be configured with commands.
Curious bunnies can search for treasure and help with archaeology.
Pet Bunny is a bunny-friendly mod:
Lazy bunnies can help nearby crops and saplings grow.
Bunnies can naturally shed fur after a cooldown.
Bunny urine and bunny poop are optional and disabled by default.
When enabled:
Commands:
/petrabbit urine true
/petrabbit urine false
/bunnyname
Rename the bunny you are looking at.
/bunnytp
Teleport one of your bunnies to you.
/bunnytp all
Teleport all available owned bunnies to you.
/bunnyremove
Permanently remove one of your bunnies.
/bunnyhutch bind
/bunnyhutch unbind
Bind or unbind a bunny hutch.
/bunnypoopcleaner call
/bunnypoopcleaner name
/bunnypoopcleaner area
/bunnypoopcleaner clear
/bunnypoopcleaner info
Manage Bunny Poop Cleaners.
/petrabbit config
Show current bunny configuration.
/petrabbit reset
Reset bunny configuration.
/petrabbit list
List loaded tamed bunnies.
/petrabbit urine true|false
Enable or disable bunny urine and bunny poop.
/petrabbit predatorprotect true|false
Enable or disable global protection against wolves, cats, and ocelots attacking tamed bunnies.
/petrabbit friendlyprotect true|false
Enable or disable owner friendly-fire protection.
/petrabbit forage fullhealth true|false
Allow or prevent bunnies from foraging even at full health.
/petrabbit follow speednear
/petrabbit follow speedfar
Set follow speed behavior.
/petrabbit damage
/petrabbit health
/petrabbit speed
/petrabbit attackcooldown
Supported personalities:
gentle, cautious, curious, lucky, lazy, brave, aggressive, weird
/petrabbit all damage
/petrabbit all health
/petrabbit all speed
/petrabbit all attackcooldown
Apply stat changes to all personalities.
/petrabbit bunny starbond
/petrabbit bunny starbond set
/petrabbit bunny starbond add
/petrabbit bunny starbond level set
/petrabbit bunny starbond level add
Adjust Starbond for a specific bunny.
/petrabbit bunny reset
Reset custom settings, Starbond progress, and temporary combat states for a bunny.
Added automatic language display behavior:
Added:
Pet Bunny 1.4.0 is a major system update.
This version focuses on turning bunnies from simple pets into long-term companions with growth, homes, utility systems, personality progression, and stronger save support.
Please report bugs, compatibility issues, and suggestions through the feedback links above.
Thank you for your support!