Mineuniverse
Log in Register
Mods

Bass Shaker Haptics

This mod adds a real-time haptic feedback pipeline to Minecraft Java Edition, designed specifically for bass shakers / tactile transducers (chairs, cockpits, sim rigs), not controllers.
by smokydastona
Download Claim this project
57 downloads
0 likes
Updated Jul 6, 2026
0 hypes
Technology Utility & QoL

https://discord.gg/kQaR5EMY

Bass Shaker Haptics Immersive Physical Feedback + Real-Time Minecraft Data

Mod Summary

Bass Shaker Haptics transforms gameplay into physical vibration and live telemetry data.

Built for bass shakers, tactile transducers, sim rigs, dashboards, and external systems, this mod converts Minecraft events into both:

🔊 Dedicated low-frequency haptic output

📊 Real-time SimHub-style telemetry data

This is not controller rumble. This is full physical immersion and data integration.

🔊 Haptic Feedback System

Experience Minecraft through your chair, rig, or platform.

What It Does

Converts gameplay events (movement, hits, block breaks, explosions, etc.) into low-frequency vibration signals

Sends output to a dedicated audio device (USB sound card, amplifier, shaker amp, etc.)

Runs separately from normal game audio — no interference

Haptic Features

Real-time vibration pipeline

Priority-aware event handling (important events override minor ones)

Directional & tunable feedback per event

JSON-based vibration profiles

Multi-transducer setup support

Designed for sim rigs, cockpit seats, and custom installs

📊 Telemetry System (SimHub-Style Output)

For builders, streamers, and hardware integrators.

What It Does

Exports live Minecraft gameplay data in real time for use with:

Dashboards

HUD overlays

Lighting systems

External programs

Custom haptic engines

Telemetry Features

Real-time player movement & state tracking

Event broadcasting system

Dedicated output routing

Configurable device selection

Expandable integration architecture

Separate audio telemetry channel (JavaSound configurable)

🛠️ How It Works

The mod:

Detects internal Minecraft game events

Processes them through a priority-aware event engine

Outputs:

Low-frequency haptic audio

Structured telemetry data streams

Routes output to user-selected devices or external systems

Everything is configurable and profile-driven.

🎯 Ideal For

Sim rigs & bass shaker setups

Tactile gaming chairs

Cockpit builds

Accessibility setups (hearing-impaired tactile cues)

Streamers running reactive overlays

Experimental hardware integrations

⚙️ Advanced Users

Profiles are JSON-based and fully customizable:

Frequency

Gain

Duration

Priority

Directional bias

Event mapping

You can build your own feedback architecture.

bassshakertelemetry-0.1.107.jar
MC Client, 1.20.1, Forge, Server
Release 2026-04-02 Get

More from smokydastona

Adaptive Mob Ai
4,961
Runa Waystones
279
Krümblegård
26
PlayerSync Performance Plus
1,738

You Might Also Like

Liberty's Villagers
Quality of Life and AI improvements for Villagers
9,968,428
No More Pop-ups
A Minecraft mod to remove in-game pop-ups
996,708
BetterRandomSourceConcurrencyCrash
Improved logging of crashes caused by mods accessing RandomSources from the wrong thread
99,371
Exit Confirmation
Often accidentally closed Minecraft? This mod might help!
99,067
NoDynamicFps
Adds an option to disable Vanilla's Dynamic FPS implementation
99,004
Immersive Crafting
Adds crafting recipes to immersive portals
9,998