Bandage Mod adds a simple medical system to Minecraft focused on survival gameplay.
Instead of waiting for natural regeneration, players can craft and use medical supplies to restore health directly. This makes healing more practical in difficult survival worlds and modpacks where food, thirst, temperature or other mechanics can make natural recovery harder.
The mod is intentionally lightweight and keeps the system close to the vanilla Minecraft style.
A quick emergency healing item.
Bandages are designed for situations where you need a small amount of health quickly without using an entire medical kit.
A more powerful treatment item intended for serious injuries.
The long treatment time means that using a Medical Kit during combat can be risky.
A basic crafting material used for producing bandages.
It uses an improvised, survival-style bottle design to fit naturally into Minecraft's visual style.
A refined version of Alcohol used for crafting Medical Kits.
This creates a simple progression:
Alcohol → Bandages
Medical Alcohol → Medical Kits
While using a Bandage or Medical Kit:
Healing from Field Medicine does not depend on hunger or saturation.
The items directly restore the player's health, making the mod especially useful for harder survival experiences where natural regeneration is limited or modified.
Vanilla-Friendly Style
Field Medicine was designed to feel like something that could naturally exist in Minecraft.
The mod includes:
1 White Wool → 4 Rags
Sugar
Glass Bottle
Produces 1 Alcohol.
Coal
Alcohol
Coal can also be replaced by Charcoal.
Produces 1 Medical Alcohol.
Rag | Alcohol | Rag
Produces 1 Bandage.
Rag | Medical Alcohol | Rag
Rag | Chest | Rag
Produces 1 Medical Kit.
Field Medicine is designed as a standalone mod and does not require another survival mod to function.
Because its medical items restore health directly, it can also be useful in modpacks where natural health regeneration is more difficult.
More survival and medical mechanics may be added in future versions.