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Balanced Diet

Incentivizes players to use multiple food sources by requiring a varied diet to achieve max health and gain unique buffs from food combinations, enabling specialized builds with strengths and weaknesses.
by Seamlessmods
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206 downloads
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Updated Jul 6, 2026
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Farming Food Genetics Utility & QoL

Advanced Food System

Incentivizes players to use multiple food sources by requiring a varied diet to achieve max health and gain unique buffs from food combinations, enabling specialized builds with strengths and weaknesses.

Players must have a varied diets to be at their full potential. temporary archetypes (speed, mining, tank, fighter, XP) while balancing upside and downside.

Core design goals:

  • Keep it Vanilla+
  • Make food choices meaningful in survival progression.
  • Keep buffs small per item, stronger only when stacked through combos.

Unbalanced Diet

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Balanced Diet

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Companion project:

  • This mod consumes Seamless-API as a dependency for third-party food and combo registrations.

Feature Summary

  • Slot-based food buff model with timed expiration. Like valheim
  • Per-food buff and debuff definitions from JSON config.
  • Health cap that can be upped by having varied diet
  • In-game config
  • HUD with active food slots, timers, bars, and combo context.
  • Milk clears active buff state.

Combo Catalog

All combo definitions live in gameplay/ComboEffectRegistry.java.

Speed Path

  • combo_speed_stride (pair): beetroot + potato
  • combo_speed_current (pair): beetroot + salmon
  • combo_speedster_raw (capstone): beetroot + salmon + potato
  • combo_speedster_cooked (capstone): beetroot + cooked_salmon + baked_potato

Mining Path

  • combo_miner_focus (pair): dried_kelp + cookie
  • combo_miner_study (pair): glow_berries + cookie
  • combo_quarry_engine (capstone): dried_kelp + glow_berries + cookie

Tank Path

  • combo_guarded_plate (pair): cooked_porkchop + cooked_mutton
  • combo_guarded_blessing (pair): golden_apple + cooked_mutton
  • combo_bulwark_core (capstone): cooked_porkchop + cooked_mutton + golden_apple

Fighting Path

  • combo_duelist_line (pair): cooked_chicken + cooked_rabbit
  • combo_duelist_heart (pair): apple + cooked_chicken
  • combo_skirmisher (capstone): cooked_chicken + cooked_rabbit + apple

XP Path

  • combo_scholar_path (pair): cod + beetroot
  • combo_scholar_path_cooked (pair): cooked_cod + beetroot
  • combo_archivist (capstone): cod + cooked_cod + glow_berries

Balanced Path

  • combo_balanced_trail (pair): carrot + melon_slice
  • combo_balanced_hearth (pair): bread + pumpkin_pie
  • combo_balanced_tide (pair): tropical_fish + sweet_berries
  • combo_balanced_harmony (capstone): apple + bread + carrot

Final-heart unlock is intentionally selective (not every capstone grants it).

advancedfoodsystem-1.0.0.jar
MC 1.21, Client, 1.21.1-Snapshot, 1.21.1, NeoForge, Server
Release 2026-03-20 Get

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