Hello everyone!
Before talking about this update, I'd like to invite you to join our Discord! We don't have an English section yet, but I'd love to build one as soon as some of you join. I think it would be great if we could shape the future of the mod together, especially when it comes to new classes and their rarities. If you're following the project and enjoying it, I'd really love to hear your ideas and feedback. 🙂
Now, onto the changelog!
First of all, someone pointed out that the Grimoires weren't translated into English. Since I play the game in French, I completely missed that mistake. It's now fixed, and from now on I'll also be testing the mod in English to make sure issues like this don't happen again. 😄
The biggest addition in this update is the Assassin class! It's a class I've been really excited to add (just like the Thief, which I think is incredibly fun to play on multiplayer servers).
Like the other classes, the Assassin currently has a single passive skill, but more abilities will be added over time.
For its first passive, I wanted to focus on stealth. While sneaking, Assassins now have a chance to go unnoticed by hostile mobs. The higher your skill level (from Level 1 to Level 3), the greater this chance becomes. And regardless of your skill level, the chance is doubled at night, making darkness your greatest ally.
I hope you'll have a lot of fun playing this new class! See you in the next update! 😄
Stay tuned for more updates, and as always, thank you for your support! ❤️
✨ Aylel RPG Leveling and Class
Hello everyone!
Recently, I started getting into modding.
I began “small” with Aylel RPG Drops, then created Aylel RPG Teleport, which you can already check out and test if you'd like to give me some feedback :p
This mod is available in both English and French. If you notice any issues with the English translation, feel free to let me know!
And after these first two “experiments”, here is my main core mod, the centerpiece of the entire series:
The mod is still in beta, but I decided to share it already to gather feedback and ideas from you all!
There are probably still a few bugs here and there, and the mod is still far from finished :o
It introduces a complete class system that works quite differently from what you may usually know.
Here, classes must be dropped and unlocked before you can use them.
Once unlocked, you can evolve them through a tier upgrade system.
Even though you still have a “standard” leveling system, you will eventually hit level caps (every 50 levels).
To continue progressing, you’ll need to upgrade your class card in order to unlock stronger stats, more powerful abilities, and access to the next 50 levels.
At the moment, classes only have passive abilities, but I definitely plan to add active skills once I become more comfortable with Blockbench… which is not exactly easy to learn ahah 😅
Beyond classes, the mod also adds a complete mob level and rarity system.
The farther you travel across the world, the stronger enemies become… but they also drop much better loot!
Be careful though:
the rarer a mob is, the more dangerous it becomes — especially if you encounter a Primal mob 👀
You will also encounter different NPCs that can:
I highly recommend using my other mods to fully enjoy the Aylel RPG experience:
I also recommend using Econ: Market and Commerce if you want a proper economy/currency system for your server.
Thank you so much for checking out the project ❤️
I hope you’ll enjoy playing it as much as I enjoy creating it :)
Hello tout le monde !
Dernièrement, je me suis lancé dans le modding.
J’ai commencé “petit” avec Aylel RPG Drops, puis j’ai créé Aylel RPG Teleport, que vous pouvez déjà aller tester d’ailleurs si vous voulez me donner vos retours :p
Et du coup, après ces deux premiers “essais”, voici mon mod principal, la pièce centrale de toute la série :
Le mod est encore en bêta, mais j’ai décidé de déjà le partager afin d’avoir vos retours et vos idées !
Il y a probablement encore quelques bugs, et surtout le mod est encore très loin d’être terminé :o
Il ajoute un système de classes complet assez différent de ce que vous connaissez habituellement.
Ici, les classes doivent être lootées puis débloquées avant de pouvoir être utilisées.
Une fois débloquées, vous pourrez les faire évoluer grâce à un système d’amélioration de tiers.
Même si vous disposez d’un système de niveau “classique”, vous finirez par atteindre des paliers (tous les 50 niveaux).
Pour continuer votre progression, vous devrez améliorer votre carte de classe afin d’accéder à de meilleures statistiques, des capacités plus puissantes et débloquer les 50 niveaux suivants.
Pour le moment, les classes ne possèdent qu’un sort passif, mais je compte bien ajouter des compétences actives dès que je serai plus à l’aise avec Blockbench… qui n’est franchement pas simple à prendre en main ahah 😅
En dehors des classes, le mod ajoute également un système de niveaux et de rareté pour les mobs.
Plus vous vous éloignerez sur la map, plus les ennemis deviendront puissants… mais ils auront aussi de meilleures récompenses à offrir !
Attention cependant :
plus un mob est rare, plus il est dangereux — surtout si vous tombez sur un mob Primal 👀
Vous pourrez également rencontrer différents PNJ capables de :
Je recommande fortement d’ajouter mes autres mods pour profiter pleinement de l’expérience Aylel RPG :
Je recommande aussi Econ: Market and Commerce si vous souhaitez ajouter un véritable système d’économie et de monnaie à votre serveur.