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Lost astronomers, clockwork guardians and a dying star.
Long ago the Vesperine Court — astronomers, clockwrights and lens-grinders — discovered that the sun drifts a little farther away every age. To stop it they built the Astrarium, an astronomical clock the size of a cathedral, and took a fallen star for its heart.
The star did not want to be a clock. In one night the Court was stopped, hour by hour. The survivors sealed the machine under the earth, scattered the keys and broke the knowledge of where to find it into four measurements.
Now meteors fall again, clockwork servants stir, light bends strangely in the ruins and shadows keep the old tombs. The Aphelion is returning.
Early alpha (0.1.0) — please read. Astrarium is being built in stages and this is its first public preview. The final act (a hollow clock-observatory under the earth and the boss that guards it) and a large part of the equipment are in. Several steps of the progression between them are not yet: the mini-bosses are not placed in dungeons yet, most of the planned structures are missing, and the Meridian Key that opens the final gate cannot be earned in survival yet (see Try the final fight below). Back up your worlds and expect rough edges.
/astrarium locate astrarium and /astrarium locate observatory.A four-phase boss fought on the clock-face floor. Every attack is marked on the floor before it lands, and the Archon opens windows of vulnerability after its heaviest moves.
Rewards are given to every player who took part: the Heart of the Last Star, one relic, starmetal and star fragments — and on a player's first victory the Eclipse Blade and the Chronostep.
Craft it from a book and a Star Fragment. It is a surveyor's journal that fills as you discover things: 35 entries in this build, from creatures and materials to structures, mechanics and the fragments of the Court's last letters. Riddles become summaries and then full entries as you learn more, and some entries are secret until you earn them.
The Astrolabe never points straight at anything. At night, under open sky, hold use to take a sighting; take a second one from far away and the Astrolabe triangulates the great work you are looking for. (A single sighting is enough if you turn triangulation off in the config.) The Star Chart that sets it on the Zenith Observatory is made from four Chart Fragments dropped by the four mini-bosses.
/give @s astrarium:meridian_key. The Observatory that will grant it is not finished./astrarium locate astrarium prints the coordinates, or /astrarium tpto inside gatedoor takes you straight to the key door on the stairway.The fight has been played through in test runs but is not yet balanced for survival play or for groups. The Archon scales with the number of players inside the arena (configurable).
Two files are created on first launch: astrarium-common.toml (gameplay, read by the server) and astrarium-client.toml (visual options). Among other things you can change health and damage for creatures, mini-bosses and the Archon, scaling with players, whether boss attacks may break or ignite blocks (off by default), natural spawns, the boss reset delay and respawn cooldown, whether the arena gate locks, whether the Supernova is lethal, the Eclipse darkness pulses, the Astrolabe rules, camera shake and particle density.
All textures, models and animations are generated by the mod's own tools; the sounds reuse vanilla sound events with new names. Made with Minecraft Forge. Licence: All Rights Reserved.