
Ascendant turns every fight into progress. Slay mobs to earn XP, climb up to level 300 and spend skill points on a board of eight skills. Out in the world, rifts tear open and release waves of creatures, and four bosses guard brand-new structures. Every mob shows its level and rank when you get close, so you always know what you are up against.
Made for survival, solo or multiplayer.
Eight skills with 25 ranks each. Every skill unlocks a perk at rank 10 and another at rank 25.
| Skill | Improves | Perks |
|---|---|---|
| Strength | Melee damage | Heavy Hand, Crushing Blow |
| Agility | Movement speed | Fleet Foot, Second Wind |
| Leap | Jump height | Cushion, Bound |
| Vitality | Max health | Steady Heart, Iron Will |
| Endurance | Reduces damage taken | Steadfast, Bulwark |
| Dexterity | Attack speed | Quick Draw, Riposte |
| Perception | Mob scan range (exact health from rank 3) | Weak Point, Sixth Sense |
| Excavation | Mining speed | Tidal Hands, Prospector |
Changed your mind? A Rebirth Scroll refunds every point you spent.
Every few in-game days a rift opens near you in the Overworld. Its rank depends on your level. Survive three waves of mobs, then break the exposed core to close it. Closing a rift rewards XP, Rift Shards and Experience Tomes, sometimes a Skill Tome, and Void Essence from B rank upwards.
You can also open a rift yourself at the Rift Altar inside a Wayshrine (once per day), and the Rift Compass points to the nearest open rift or Wayshrine.
Twelve new creatures, animated with GeckoLib and each with its own way of fighting: Hollow Wisp, Bramble Imp, Stonehide Boar, Cave Stalker, Ashen Knight, Frost Revenant, Mire Lurker, Rift Sentinel, Dune Wraith, Cinder Hound, Abyssal Watcher and Void Stalker.
Four bosses wait in new structures:
| Boss | Rank | Where |
|---|---|---|
| Ashen Captain | C | Ruined Watchtower |
| Gravewarden | B | Sunken Crypt (underground) |
| Ember Tyrant | A | Cinder Bastion (Nether) |
| Hollow Sovereign | S | Shattered Spire (End) |
Your first victory over each boss gives +2 skill points, a trophy block, the boss's signature weapon and a Skill Tome. A fallen boss can be called back at its Guardian Altar with Rift Shards.
Fabric: config/ascendant.properties. Forge/NeoForge: config/ascendant-common.toml and ascendant-client.toml.
You can change the XP multiplier, max level, death penalty, XP from spawner mobs, assist share, nameplate range, how often rifts open, the spawn weight of every creature, the HUD position and whether nameplates are shown.
/ascendant level|xp|sp [player] <amount>/ascendant reset [player] and /ascendant info [player]/ascendant rift spawn <E|D|C|B|A|S>Available for: Fabric 1.21.1 · NeoForge 1.21.1 · Fabric 1.20.1 · Forge 1.20.1 · Forge 1.16.5
Feel free to include Ascendant in your modpacks.
If you enjoy Ascendant, you can support its development with a donation through the Donate button on this page. Thank you!
Ascendant convierte cada pelea en progreso. Matá mobs para ganar XP, subí hasta el nivel 300 y gastá puntos de habilidad en un tablero de ocho habilidades (tecla K). En el mundo se abren grietas que liberan oleadas de criaturas, y cuatro jefes custodian estructuras nuevas. Cada mob muestra su nivel y su rango (E a S) cuando te acercás.
Si te gusta el mod, podés apoyar su desarrollo con una donación desde el botón Donate de esta página. ¡Gracias!