Unofficial 1.12.2 Port
A look into what Minecraft can become with a splash of magic.
This is an unofficial port of Mithion’s original Ars Magica 2, brought forward from Minecraft 1.7.10 to 1.12.2 by WinDanesz.
The goal of this project is to preserve the classic Ars Magica 2 experience while making it playable on newer legacy versions of Minecraft.
It also includes some reworked textures and visuals, bug fixes and I plan to add more spell shapes and content.
Ars Magica 2 on 1.12.2 comes with extensive support for Electroblob's Wizardry (including spell integrations, unified casting system and more).
These features are only enabled if you have both mods installed.
All core mechanics, progression, and gameplay concepts remain faithful to the original mod.
Ars Magica 2 is a magic-focused mod centered around:
At the heart of the mod is a unique spell creation system, allowing you to design spells from scratch by combining spell parts, shapes, components, and modifiers.
Getting started with Ars Magica 2 is simple:
Find a pool of Liquid Essence in the world with a Book in your inventory.
The Arcane Compendium is your main guide for the mod. It contains:
Everything you need to learn and progress is available in-game.
Should be reported in the Issue tracker
This mod is distributed under the
Creative Commons Attribution–NonCommercial 3.0 Unported License, with some exceptions, see License for more details.
You may include this mod in modpacks.
This is not an official continuation of Ars Magica 2 and is not affiliated with the original author Mithion.
Please do not bother Mithion with bug reports or queries, but use this mod's own issue tracker.
This project exists to keep the mod playable on Minecraft 1.12.2 and to preserve its legacy.
All original concepts, designs, and content belong to Mithion. Original textures by D3miurge, changes were made to these with his explicit permission. See the project license in GitHub
Enjoy rediscovering magic in Minecraft! — WinDanesz